diff options
author | William Reynish <billreynish> | 2018-06-27 23:11:29 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-27 23:12:50 +0300 |
commit | 609805eed3eb9da2e81772279c4a501f644ac1f8 (patch) | |
tree | f6d670682455be0803c83a1303875839d5953170 /release | |
parent | cf7ff47e3edf779e12c90466e087aa318a03a44a (diff) |
UI: shorten labels to avoid clipping
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 10 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_scene.py | 31 |
2 files changed, 32 insertions, 9 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 5458b038d98..78e77ce5f31 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -205,8 +205,8 @@ class RENDER_PT_stamp(RenderButtonsPanel, Panel): def draw(self, context): layout = self.layout - layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
+ layout.use_property_split = True + layout.use_property_decorate = False # No animation. rd = context.scene.render @@ -672,8 +672,8 @@ class RENDER_PT_eevee_shadows(RenderButtonsPanel, Panel): col = layout.column() col.prop(props, "shadow_method") - col.prop(props, "shadow_cube_size") - col.prop(props, "shadow_cascade_size") + col.prop(props, "shadow_cube_size", text="Cube Size") + col.prop(props, "shadow_cascade_size", text="Cascade Size") col.prop(props, "use_shadow_high_bitdepth") @@ -719,7 +719,7 @@ class RENDER_PT_eevee_indirect_lighting(RenderButtonsPanel, Panel): col = layout.column() col.prop(props, "gi_diffuse_bounces") col.prop(props, "gi_cubemap_resolution") - col.prop(props, "gi_visibility_resolution") + col.prop(props, "gi_visibility_resolution", text="Diffuse Occlusion") class RENDER_PT_eevee_film(RenderButtonsPanel, Panel): diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index 43706c360da..1394a9388d0 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -273,7 +273,7 @@ class SCENE_PT_color_management(SceneButtonsPanel, Panel): col.separator() - col.prop(scene.sequencer_colorspace_settings, "name", text="Sequencer Color Space") + col.prop(scene.sequencer_colorspace_settings, "name", text="Sequencer") class SCENE_PT_color_management_curves(SceneButtonsPanel, Panel): @@ -443,6 +443,15 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel): def draw(self, context): layout = self.layout + + +class SCENE_PT_simplify_viewport(SceneButtonsPanel, Panel): + bl_label = "Viewport" + bl_parent_id = "SCENE_PT_simplify" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + + def draw(self, context): + layout = self.layout layout.use_property_split = True rd = context.scene.render @@ -450,13 +459,25 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel): layout.active = rd.use_simplify col = layout.column() - col.prop(rd, "simplify_subdivision", text="Max Viewport Subdivision") + col.prop(rd, "simplify_subdivision", text="Max Subdivision") col.prop(rd, "simplify_child_particles", text="Max Child Particles") - col.separator() + +class SCENE_PT_simplify_render(SceneButtonsPanel, Panel): + bl_label = "Render" + bl_parent_id = "SCENE_PT_simplify" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + + rd = context.scene.render + + layout.active = rd.use_simplify col = layout.column() - col.prop(rd, "simplify_subdivision_render", text="Max Render Subdivision") + col.prop(rd, "simplify_subdivision_render", text="Max Subdivision") col.prop(rd, "simplify_child_particles_render", text="Max Child Particles") @@ -518,6 +539,8 @@ classes = ( SCENE_PT_rigid_body_cache, SCENE_PT_rigid_body_field_weights, SCENE_PT_simplify, + SCENE_PT_simplify_viewport, + SCENE_PT_simplify_render, SCENE_PT_custom_props, ) |