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author | Campbell Barton <ideasman42@gmail.com> | 2011-05-16 08:55:31 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-05-16 08:55:31 +0400 |
commit | 80c2582f0eee9f9ad9c262df0826298c0d7137c7 (patch) | |
tree | 60a931965c8217fd9cb71f01098fe63ae9a152b7 /release | |
parent | 0460a68ae7d2ef7f771c407dd5b9f9c86d2c8d49 (diff) |
enable game panel even if the BGE is disabled since its settings effect the viewport.
also remove unused function in creator.c and minor edit to search menu poll function.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_image.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index 77583b80824..44a1c814e28 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -436,7 +436,8 @@ class IMAGE_PT_game_properties(bpy.types.Panel): def poll(cls, context): rd = context.scene.render sima = context.space_data - return (sima and sima.image) and (rd.engine == 'BLENDER_GAME') + # display even when not in game mode because these settings effect the 3d view + return (sima and sima.image) # and (rd.engine == 'BLENDER_GAME') def draw(self, context): layout = self.layout |