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authorJoseph Eagar <joeedh@gmail.com>2011-05-01 07:57:53 +0400
committerJoseph Eagar <joeedh@gmail.com>2011-05-01 07:57:53 +0400
commit9736061c07491286021b039d1307b3951496cf3b (patch)
tree87a054b6cf014b4170770653bbfc020e1a549b6a /release
parent4734a3321516283d1f2557818ddeb155aa34c56b (diff)
=trunk=
Made some improvements to the point density texture. Added support for tweaking the falloff with a custom curve. Also coded new falloff types based on the age or velocity of particles. Also added a test break check to the volumetric shade cache code, to avoid nasty hangups from the preview render (on render, exit, etc).
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py9
1 files changed, 9 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index bc0dbc3c170..be46eb5dca6 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -721,6 +721,15 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel, bpy.types.Panel):
col.prop(pd, "falloff", text="")
if pd.falloff == 'SOFT':
col.prop(pd, "falloff_soft")
+ if pd.falloff == "PARTICLE_VELOCITY":
+ col.prop(pd, "falloff_speed_scale")
+
+ col.prop(pd, "use_falloff_curve")
+
+ if pd.use_falloff_curve:
+ col = layout.column()
+ col.label(text="Falloff Curve")
+ col.template_curve_mapping(pd, "falloff_curve", brush=False)
class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, bpy.types.Panel):