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authorCampbell Barton <ideasman42@gmail.com>2006-01-15 20:56:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2006-01-15 20:56:40 +0300
commitafb0f2ff24923333b77bdec4da074b64d0d3e507 (patch)
tree21f2133526d2a000ef0068f474b81c93e94934d7 /release
parent4f916b3081defe5cd61b5ed27aa0db6919883cf7 (diff)
In fixing for negative indicies I broke positive indicies. Fixed. not helped by the fact the files I had for testing were 32 and 70 meg..
ALso modified the MTL loader for Object.Get's new ValueError. - Should be good for release now.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/obj_import.py37
1 files changed, 18 insertions, 19 deletions
diff --git a/release/scripts/obj_import.py b/release/scripts/obj_import.py
index ced5648c779..ce6b730db34 100644
--- a/release/scripts/obj_import.py
+++ b/release/scripts/obj_import.py
@@ -432,13 +432,13 @@ def getUniqueName(name):
try:
ob = Object.Get(newName)
# Okay, this is working, so lets make a new name
- newName = '%s.%d' % (name, uniqueInt)
+ newName = '%s.%.3d' % (name, uniqueInt)
uniqueInt +=1
- except AttributeError:
+ except ValueError:
if newName not in NMesh.GetNames():
return newName
else:
- newName = '%s.%d' % (name, uniqueInt)
+ newName = '%s.%3d' % (name, uniqueInt)
uniqueInt +=1
#==================================================================================#
@@ -655,10 +655,10 @@ def load_obj(file):
objVert = v.split('/')
# Vert Index - OBJ supports negative index assignment (like python)
- index = int(objVert[0])+1
+ index = int(objVert[0])-1
# Account for negative indicies.
- if index < 1:
- index = len_vertList+index-1
+ if index < 0:
+ index = len_vertList+index+1
vIdxLs.append(index)
if fHasUV:
@@ -668,7 +668,7 @@ def load_obj(file):
index = vIdxLs[-1]
elif objVert[1]: # != '' # Its possible that theres no texture vert just he vert and normal eg 1//2
index = int(objVert[1])-1
- if index < 1:
+ if index < 0:
index = len_uvMapList+index+1
if len_uvMapList > index:
@@ -691,6 +691,8 @@ def load_obj(file):
badObjUvs +=1 # ERROR, Cont
# Quads only, we could import quads using the method below but it polite to import a quad as a quad.
+ #print lIdx, len(vIdxLs), len(currentUsedVertListSmoothGroup)
+ #print fileLines[lIdx]
if len(vIdxLs) == 2:
# Edge
for i in (0,1):
@@ -770,22 +772,19 @@ def load_obj(file):
if len(l) == 1:
currentSmooth = True
currentSmoothGroup = '(null)'
- try:
- currentUsedVertListSmoothGroup = currentUsedVertList[currentSmoothGroup]
- except KeyError:
- currentUsedVertListSmoothGroup = VERT_USED_LIST[:]
- currentUsedVertList[currentSmoothGroup] = currentUsedVertListSmoothGroup
-
else:
- if l[1] == 'off':
+ if l[1] == 'off': # We all have a null group so dont need to try, will try anyway to avoid code duplication.
currentSmooth = False
currentSmoothGroup = '(null)'
- # We all have a null group so dont need to try
- currentUsedVertListSmoothGroup = currentUsedVertList['(null)']
else:
currentSmooth = True
currentSmoothGroup = '_'.join(l[1:])
-
+ try:
+ currentUsedVertListSmoothGroup = currentUsedVertList[currentSmoothGroup]
+ except KeyError:
+ currentUsedVertList[currentSmoothGroup] = currentUsedVertListSmoothGroup = VERT_USED_LIST[:]
+
+
# OBJECT / GROUP
elif l[0] == 'o' or l[0] == 'g':
@@ -820,7 +819,7 @@ def load_obj(file):
currentUsedVertList = {}
# Sg is a string
- currentSmoothGroup = '(null)'
+ ########currentSmoothGroup = '(null)' # From examplesm changing the g/o shouldent change the smooth group.
currentUsedVertListSmoothGroup = VERT_USED_LIST[:]
currentUsedVertList[currentSmoothGroup] = currentUsedVertListSmoothGroup
currentMaterialMeshMapping = {}
@@ -841,7 +840,7 @@ def load_obj(file):
contextMeshMatIdx -1
# For new meshes switch smoothing groups to null
- currentSmoothGroup = '(null)'
+ ########currentSmoothGroup = '(null)' # From examplesm changing the g/o shouldent change the smooth group.
currentUsedVertListSmoothGroup = currentUsedVertList[currentSmoothGroup]
# MATERIAL