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authorWilliam Reynish <billrey@me.com>2019-06-02 21:30:55 +0300
committerWilliam Reynish <billrey@me.com>2019-06-02 21:30:55 +0300
commit4ca34e6e34570d77043788e4077e5c83a7a61228 (patch)
tree3b8d069488486774a66acf25bb62907b2f796a41 /release
parent1c28d070657d9d374abd5bf4ffaac1c30ca21766 (diff)
UI: Fix small naming inconsistency in the UV Editor View menu
Now it's consistent with 3D View
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_image.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index e8b997ad1ec..6af3f8865ca 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -108,10 +108,10 @@ class IMAGE_MT_view(Menu):
layout.separator()
if show_uvedit:
- layout.operator("image.view_selected")
+ layout.operator("image.view_selected", text="Frame Selected")
- layout.operator("image.view_all")
- layout.operator("image.view_all", text="View Fit").fit_view = True
+ layout.operator("image.view_all", text="Frame All")
+ layout.operator("image.view_all", text="Frame All Fit").fit_view = True
layout.separator()