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authorCampbell Barton <ideasman42@gmail.com>2017-03-01 16:22:13 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-03-01 16:22:13 +0300
commit8901263b5f04152a9c6a897c5115acd51be11bf1 (patch)
tree14629685150a04440e2629fd45bd90891b8767ed /release
parentf64df0e1024c2447ad449d0bf63def871ee47925 (diff)
parent714e85b5344db7d9c9c7ac0a91cd0bb574c35353 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'release')
-rw-r--r--release/scripts/freestyle/modules/freestyle/shaders.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/shaders.py b/release/scripts/freestyle/modules/freestyle/shaders.py
index 633def38b5b..bce6642220b 100644
--- a/release/scripts/freestyle/modules/freestyle/shaders.py
+++ b/release/scripts/freestyle/modules/freestyle/shaders.py
@@ -568,7 +568,7 @@ class pyRandomColorShader(StrokeShader):
class py2DCurvatureColorShader(StrokeShader):
"""
- Assigns a color (greyscale) to the stroke based on the curvature.
+ Assigns a color (grayscale) to the stroke based on the curvature.
A higher curvature will yield a brighter color.
"""
def shade(self, stroke):
@@ -584,7 +584,7 @@ class py2DCurvatureColorShader(StrokeShader):
class pyTimeColorShader(StrokeShader):
"""
- Assigns a greyscale value that increases for every vertex.
+ Assigns a grayscale value that increases for every vertex.
The brightness will increase along the stroke.
"""
def __init__(self, step=0.01):