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author | Jacques Lucke <jacques@blender.org> | 2022-04-14 17:31:09 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2022-04-14 17:31:09 +0300 |
commit | c71013082d096968d33ba977a0fdbcfbfb0690d1 (patch) | |
tree | df09bab6e0405ab79779fe74a21991381ed137e6 /release | |
parent | a9b94e5f81ced89381033fd8d13ef6e3489e2665 (diff) |
Geometry Nodes: show used named attributes in nodes
This adds a new node editor overlay that helps users to see where
named attributes are used. This is important, because named
attributes can have name collisions between independent node
groups which can lead to hard to find issues.
Differential Revision: https://developer.blender.org/D14618
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index d7d905cb820..1a6e9f57e75 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -709,6 +709,7 @@ class NODE_PT_overlay(Panel): if snode.tree_type == 'GeometryNodeTree': col.separator() col.prop(overlay, "show_timing", text="Timings") + col.prop(overlay, "show_named_attributes", text="Named Attributes") class NODE_UL_interface_sockets(bpy.types.UIList): |