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authorCampbell Barton <ideasman42@gmail.com>2018-10-19 09:10:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-19 09:10:40 +0300
commit13a797466b0dd1a1e1158362036bcf9197123665 (patch)
tree74092b368ec7c8bb48e16f84d0ef9402f6fe53f7 /release
parent30b1e37e943c319fa80e95cfbb105d62c7d79f37 (diff)
UI: correct face center button active state
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index b1d24b4591d..5cdeb2090be 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4463,9 +4463,9 @@ class VIEW3D_PT_overlay_edit_mesh(Panel):
sub.prop(overlay, "show_faces", text="Faces")
sub = split.column()
if shading.type == 'WIREFRAME':
- sub.active = shading.show_xray_wireframe
+ sub.active = not shading.show_xray_wireframe
else:
- sub.active = shading.show_xray
+ sub.active = not shading.show_xray
sub.prop(overlay, "show_face_center", text="Center")
row = col.row(align=True)