Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2017-10-01 03:19:10 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-10-01 03:19:10 +0300
commit3349f25502e76ce456c28b9b8f503da566909259 (patch)
tree3ae87649f5e5e73ebd18b0f9acaba6be05d48275 /release
parentb03aa6afce2ed442b7fc135bac4a1c7088ae6f17 (diff)
Eevee : Add a setting for the number of indirect light bounce.
This is used to tweak the overall spread of the lighting. It is a per renderlayer setting.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py19
-rw-r--r--release/scripts/startup/bl_ui/properties_render_layer.py21
2 files changed, 40 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index a1fd0b74514..91cc8e9a8a2 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -754,6 +754,24 @@ class RENDER_PT_eevee_antialiasing(RenderButtonsPanel, Panel):
col.prop(props, "taa_samples")
+class RENDER_PT_eevee_global_illumination(RenderButtonsPanel, Panel):
+ bl_label = "Global Illumination"
+ COMPAT_ENGINES = {'BLENDER_EEVEE'}
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ return scene and (scene.render.engine in cls.COMPAT_ENGINES)
+
+ def draw(self, context):
+ layout = self.layout
+ scene = context.scene
+ props = scene.layer_properties['BLENDER_EEVEE']
+
+ col = layout.column()
+ col.prop(props, "gi_diffuse_bounces")
+
+
classes = (
RENDER_MT_presets,
RENDER_MT_ffmpeg_presets,
@@ -777,6 +795,7 @@ classes = (
RENDER_PT_eevee_postprocess_settings,
RENDER_PT_eevee_shadows,
RENDER_PT_eevee_antialiasing,
+ RENDER_PT_eevee_global_illumination,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 08d7d1f4320..69f39ada3b2 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -333,6 +333,26 @@ class RENDERLAYER_PT_eevee_antialiasing(RenderLayerButtonsPanel, Panel):
col.template_override_property(layer_props, scene_props, "taa_samples")
+class RENDERLAYER_PT_eevee_global_illumination(RenderLayerButtonsPanel, Panel):
+ bl_label = "Global Illumination"
+ COMPAT_ENGINES = {'BLENDER_EEVEE'}
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ return scene and (scene.render.engine in cls.COMPAT_ENGINES)
+
+ def draw(self, context):
+ layout = self.layout
+ scene = context.scene
+ scene_props = scene.layer_properties['BLENDER_EEVEE']
+ layer = bpy.context.render_layer
+ layer_props = layer.engine_overrides['BLENDER_EEVEE']
+
+ col = layout.column()
+ col.template_override_property(layer_props, scene_props, "gi_diffuse_bounces")
+
+
classes = (
RENDERLAYER_UL_renderlayers,
RENDERLAYER_PT_layers,
@@ -345,6 +365,7 @@ classes = (
RENDERLAYER_PT_eevee_volumetric,
RENDERLAYER_PT_eevee_shadows,
RENDERLAYER_PT_eevee_antialiasing,
+ RENDERLAYER_PT_eevee_global_illumination,
)
if __name__ == "__main__": # only for live edit.