Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEitan <EitanSomething>2021-04-19 11:38:50 +0300
committerJacques Lucke <jacques@blender.org>2021-04-19 11:38:50 +0300
commit799f532f4698ff07353a384ed99131042b5e05de (patch)
tree3b735d05076b9a6b9977070e9597463489d40b59 /release
parent112fb77157e1c41fe2ca819380dfac4bd218ca2c (diff)
Geometry Nodes: new Switch node
This is a first iteration of a switch node. It can only switch between two inputs values based on a boolean. A more sophisticated switch node that has an integer selector will probably come later. Currently, the geometry nodes evaluator does not support lazy evaluation of individual inputs. Therefore, all inputs will be computed currently. An improvement to the evaluator will be worked on separately. Ref: T85374 Differential Revision: https://developer.blender.org/D10460
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index ab4d9353e1b..ad2de08bcf2 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -550,6 +550,7 @@ geometry_node_categories = [
NodeItem("ShaderNodeMath"),
NodeItem("FunctionNodeBooleanMath"),
NodeItem("FunctionNodeFloatCompare"),
+ NodeItem("GeometryNodeSwitch"),
]),
GeometryNodeCategory("GEO_VECTOR", "Vector", items=[
NodeItem("ShaderNodeSeparateXYZ"),