diff options
author | Thomas Dinges <blender@dingto.org> | 2013-04-14 13:34:59 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-04-14 13:34:59 +0400 |
commit | 4d0c576f4e27a1b4ca35f6d73ef06527b5985fd8 (patch) | |
tree | 69c259efb494ecbbfb6888b491c4d813ea94c4c5 /release | |
parent | e04b7dc209147ecc9f1e504c177e694c49ef09e8 (diff) |
Shader nodes / order:
* Have all "Info" nodes next to each other.
* Moved "Material Output" to the top.
* Have all light shaders (Emission, Background, AO) next to each other.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 34a2fb2b83e..68928bdf2fb 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -116,12 +116,12 @@ std_node_categories = [ NodeItem("ShaderNodeNewGeometry"), NodeItem("ShaderNodeObjectInfo"), NodeItem("ShaderNodeHairInfo"), - NodeItem("ShaderNodeCameraData"), NodeItem("ShaderNodeParticleInfo"), + NodeItem("ShaderNodeCameraData"), ]), ShaderNewNodeCategory("SH_NEW_OUTPUT", "Output", items=[ - NodeItem("ShaderNodeOutputLamp"), NodeItem("ShaderNodeOutputMaterial"), + NodeItem("ShaderNodeOutputLamp"), NodeItem("ShaderNodeOutputWorld"), ]), ShaderNewNodeCategory("SH_NEW_SHADER", "Shader", items=[ @@ -133,13 +133,13 @@ std_node_categories = [ NodeItem("ShaderNodeBsdfRefraction"), NodeItem("ShaderNodeBsdfGlass"), NodeItem("ShaderNodeBsdfTranslucent"), - NodeItem("ShaderNodeEmission"), NodeItem("ShaderNodeBsdfAnisotropic"), - NodeItem("ShaderNodeBackground"), NodeItem("ShaderNodeBsdfVelvet"), NodeItem("ShaderNodeSubsurfaceScattering"), - NodeItem("ShaderNodeHoldout"), + NodeItem("ShaderNodeEmission"), + NodeItem("ShaderNodeBackground"), NodeItem("ShaderNodeAmbientOcclusion"), + NodeItem("ShaderNodeHoldout"), ]), ShaderNewNodeCategory("SH_NEW_TEXTURE", "Texture", items=[ NodeItem("ShaderNodeTexImage"), @@ -187,7 +187,7 @@ std_node_categories = [ # Compositor Nodes CompositorNodeCategory("CMP_INPUT", "Input", items = [ - NodeItem("CompositorNodeRLayers"), + NodeItem("CompositorNodeRLayers"), NodeItem("CompositorNodeImage"), NodeItem("CompositorNodeMovieClip"), NodeItem("CompositorNodeMask"), |