diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-11-30 15:31:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-11-30 15:31:11 +0300 |
commit | a2140192fe0784538c9b9e905d0672b05ec00b5d (patch) | |
tree | 2dddde08af285745ba5093fd34e3d6297262535a /release | |
parent | 679da5eb50651f9000333df424fbcdd73d129fc0 (diff) |
convert rigify into a package. advantage is new types can be added into the package without modifying any existing files, the bone 'type' property will find the matching submodule
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/modules/rigify.py | 888 | ||||
-rw-r--r-- | release/scripts/modules/rigify/__init__.py | 236 | ||||
-rw-r--r-- | release/scripts/modules/rigify/arm.py | 315 | ||||
-rw-r--r-- | release/scripts/modules/rigify/delta.py | 109 | ||||
-rw-r--r-- | release/scripts/modules/rigify/finger.py | 173 | ||||
-rw-r--r-- | release/scripts/modules/rigify/palm.py | 130 |
6 files changed, 963 insertions, 888 deletions
diff --git a/release/scripts/modules/rigify.py b/release/scripts/modules/rigify.py deleted file mode 100644 index 3cdd2baa0dd..00000000000 --- a/release/scripts/modules/rigify.py +++ /dev/null @@ -1,888 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -import bpy -from functools import reduce -from Mathutils import Vector - -# TODO, have these in a more general module -from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get - -empty_layer = [False] * 16 - -def auto_class(slots, name="ContainerClass"): - return type(name, (object,), {"__slots__":tuple(slots)}) - -def auto_class_instance(slots, name="ContainerClass"): - return auto_class(slots, name)() - - - -def bone_class_instance(obj, slots, name="BoneContainer"): - for member in slots[:]: - slots.append(member + "_b") # bone bone - slots.append(member + "_p") # pose bone - slots.append(member + "_e") # edit bone - - slots.extend(["obj", "update"]) - - instance = auto_class_instance(slots, name) - - def update(): - ''' - Re-Assigns bones from the blender data - ''' - arm = obj.data - - bbones = arm.bones - pbones = obj.pose.bones - ebones = arm.edit_bones - - for member in slots: - - if member in ("update", "obj"): - continue - - if not member[-2] == "_": - name = getattr(instance, member, None) - if name is not None: - setattr(instance, member + "_b", bbones.get(name, None)) - setattr(instance, member + "_p", pbones.get(name, None)) - setattr(instance, member + "_e", ebones.get(name, None)) - - instance.update = update - - return instance - -def gen_none(obj, orig_bone_name): - pass - -def get_bone_data(obj, bone_name): - arm = obj.data - pbone = obj.pose.bones[bone_name] - if obj.mode == 'EDIT': - bone = arm.edit_bones[bone_name] - else: - bone = arm.bones[bone_name] - - return arm, pbone, bone - -def bone_basename(name): - return name.split(".")[0] - -def copy_bone_simple(arm, from_bone, name, parent=False): - ebone = arm.edit_bones[from_bone] - ebone_new = arm.edit_bones.new(name) - - if parent: - ebone_new.connected = ebone.connected - ebone_new.parent = ebone.parent - - ebone_new.head = ebone.head - ebone_new.tail = ebone.tail - ebone_new.roll = ebone.roll - return ebone_new - - -def add_stretch_to(obj, from_name, to_name, name): - ''' - Adds a bone that stretches from one to another - ''' - - mode_orig = obj.mode - bpy.ops.object.mode_set(mode='EDIT') - - arm = obj.data - stretch_ebone = arm.edit_bones.new(name) - stretch_name = stretch_ebone.name - del name - - head = stretch_ebone.head = arm.edit_bones[from_name].head.copy() - #tail = stretch_ebone.tail = arm.edit_bones[to_name].head.copy() - - # annoying exception for zero length bones, since its using stretch_to the rest pose doesnt really matter - #if (head - tail).length < 0.1: - if 1: - tail = stretch_ebone.tail = arm.edit_bones[from_name].tail.copy() - - - # Now for the constraint - bpy.ops.object.mode_set(mode='OBJECT') - from_pbone = obj.pose.bones[from_name] - to_pbone = obj.pose.bones[to_name] - - stretch_pbone = obj.pose.bones[stretch_name] - - con = stretch_pbone.constraints.new('COPY_LOCATION') - con.target = obj - con.subtarget = from_name - - con = stretch_pbone.constraints.new('STRETCH_TO') - con.target = obj - con.subtarget = to_name - con.original_length = (head - tail).length - con.keep_axis = 'PLANE_X' - con.volume = 'NO_VOLUME' - - bpy.ops.object.mode_set(mode=mode_orig) - - -def add_pole_target_bone(obj, base_name, name, mode='CROSS'): - ''' - Does not actually create a poll target, just the bone to use as a poll target - ''' - mode_orig = obj.mode - bpy.ops.object.mode_set(mode='EDIT') - - arm = obj.data - - poll_ebone = arm.edit_bones.new(base_name + "_poll") - base_ebone = arm.edit_bones[base_name] - poll_name = poll_ebone.name - parent_ebone = base_ebone.parent - - base_head = base_ebone.head.copy() - base_tail = base_ebone.tail.copy() - base_dir = base_head - base_tail - - parent_head = parent_ebone.head.copy() - parent_tail = parent_ebone.tail.copy() - parent_dir = parent_head - parent_tail - - distance = (base_dir.length + parent_dir.length) - - if mode == 'CROSS': - offset = base_dir.copy().normalize() - parent_dir.copy().normalize() - offset.length = distance - else: - offset = Vector(0,0,0) - if mode[0]=="+": - val = distance - else: - val = -distance - - setattr(offset, mode[1].lower(), val) - - poll_ebone.head = base_head + offset - poll_ebone.tail = base_head + (offset * (1.0 - (1.0 / 4.0))) - - bpy.ops.object.mode_set(mode=mode_orig) - - return poll_name - - -def gen_finger(obj, orig_bone_name): - - # *** EDITMODE - - # get assosiated data - arm, orig_pbone, orig_ebone = get_bone_data(obj, orig_bone_name) - - obj.animation_data_create() # needed if its a new armature with no keys - - arm.layer[0] = arm.layer[8] = True - - children = orig_pbone.children_recursive - tot_len = reduce(lambda f, pbone: f + pbone.bone.length, children, orig_pbone.bone.length) - - base_name = bone_basename(orig_pbone.name) - - # first make a new bone at the location of the finger - control_ebone = arm.edit_bones.new(base_name) - control_bone_name = control_ebone.name # we dont know if we get the name requested - - control_ebone.connected = orig_ebone.connected - control_ebone.parent = orig_ebone.parent - - # Place the finger bone - head = orig_ebone.head.copy() - tail = orig_ebone.tail.copy() - - control_ebone.head = head - control_ebone.tail = head + ((tail - head).normalize() * tot_len) - control_ebone.roll = orig_ebone.roll - - # now add bones inbetween this and its children recursively - - # switching modes so store names only! - children = [pbone.name for pbone in children] - - # set an alternate layer for driver bones - other_layer = empty_layer[:] - other_layer[8] = True - - - driver_bone_pairs = [] - - for child_bone_name in children: - arm, pbone_child, child_ebone = get_bone_data(obj, child_bone_name) - - # finger.02 --> finger_driver.02 - driver_bone_name = child_bone_name.split('.') - driver_bone_name = driver_bone_name[0] + "_driver." + ".".join(driver_bone_name[1:]) - - driver_ebone = arm.edit_bones.new(driver_bone_name) - driver_bone_name = driver_ebone.name # cant be too sure! - driver_ebone.layer = other_layer - - new_len = pbone_child.bone.length / 2.0 - - head = child_ebone.head.copy() - tail = child_ebone.tail.copy() - - driver_ebone.head = head - driver_ebone.tail = head + ((tail - head).normalize() * new_len) - driver_ebone.roll = child_ebone.roll - - # Insert driver_ebone in the chain without connected parents - driver_ebone.connected = False - driver_ebone.parent = child_ebone.parent - - child_ebone.connected = False - child_ebone.parent = driver_ebone - - # Add the drivers to these when in posemode. - driver_bone_pairs.append((child_bone_name, driver_bone_name)) - - del control_ebone - - - # *** POSEMODE - bpy.ops.object.mode_set(mode='OBJECT') - - - arm, orig_pbone, orig_bone = get_bone_data(obj, orig_bone_name) - arm, control_pbone, control_bone= get_bone_data(obj, control_bone_name) - - - # only allow Y scale - control_pbone.lock_scale = (True, False, True) - - control_pbone["bend_ratio"] = 0.4 - prop = rna_idprop_ui_prop_get(control_pbone, "bend_ratio", create=True) - prop["soft_min"] = 0.0 - prop["soft_max"] = 1.0 - - con = orig_pbone.constraints.new('COPY_LOCATION') - con.target = obj - con.subtarget = control_bone_name - - con = orig_pbone.constraints.new('COPY_ROTATION') - con.target = obj - con.subtarget = control_bone_name - - - - # setup child drivers on each new smaller bone added. assume 2 for now. - - # drives the bones - controller_path = control_pbone.path_to_id() # 'pose.bones["%s"]' % control_bone_name - - i = 0 - for child_bone_name, driver_bone_name in driver_bone_pairs: - - # XXX - todo, any number - if i==2: - break - - arm, driver_pbone, driver_bone = get_bone_data(obj, driver_bone_name) - - driver_pbone.rotation_mode = 'YZX' - fcurve_driver = driver_pbone.driver_add("rotation_euler", 0) - - #obj.driver_add('pose.bones["%s"].scale', 1) - #obj.animation_data.drivers[-1] # XXX, WATCH THIS - driver = fcurve_driver.driver - - # scale target - tar = driver.targets.new() - tar.name = "scale" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + '.scale[1]' - - # bend target - tar = driver.targets.new() - tar.name = "br" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + '["bend_ratio"]' - - # XXX - todo, any number - if i==0: - driver.expression = '(-scale+1.0)*pi*2.0*(1.0-br)' - elif i==1: - driver.expression = '(-scale+1.0)*pi*2.0*br' - - arm, child_pbone, child_bone = get_bone_data(obj, child_bone_name) - - # only allow X rotation - driver_pbone.lock_rotation = child_pbone.lock_rotation = (False, True, True) - - i += 1 - - -def gen_delta(obj, delta_name): - ''' - Use this bone to define a delta thats applied to its child in pose mode. - ''' - - arm = obj.data - - mode_orig = obj.mode - bpy.ops.object.mode_set(mode='OBJECT') - - delta_pbone = obj.pose.bones[delta_name] - children = delta_pbone.children - - if len(children) != 1: - print("only 1 child supported for delta") - - child_name = children[0].name - arm, child_pbone, child_bone = get_bone_data(obj, child_name) - - delta_phead = delta_pbone.head.copy() - delta_ptail = delta_pbone.tail.copy() - delta_pmatrix = delta_pbone.matrix.copy() - - child_phead = child_pbone.head.copy() - child_ptail = child_pbone.tail.copy() - child_pmatrix = child_pbone.matrix.copy() - - - children = delta_pbone.children - - bpy.ops.object.mode_set(mode='EDIT') - - delta_ebone = arm.edit_bones[delta_name] - child_ebone = arm.edit_bones[child_name] - - delta_head = delta_ebone.head.copy() - delta_tail = delta_ebone.tail.copy() - - # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name) - child_head = child_ebone.head.copy() - child_tail = child_ebone.tail.copy() - - arm.edit_bones.remove(delta_ebone) - del delta_ebone # cant use thz - - bpy.ops.object.mode_set(mode='OBJECT') - - - # Move the child bone to the deltas location - obj.animation_data_create() - child_pbone = obj.pose.bones[child_name] - - # ------------------- drivers - - child_pbone.rotation_mode = 'XYZ' - - rot = delta_pmatrix.invert().rotationPart() * child_pmatrix.rotationPart() - rot = rot.invert().toEuler() - - fcurve_drivers = child_pbone.driver_add("rotation_euler", -1) - for i, fcurve_driver in enumerate(fcurve_drivers): - driver = fcurve_driver.driver - driver.type = 'AVERAGE' - #mod = fcurve_driver.modifiers.new('GENERATOR') - mod = fcurve_driver.modifiers[0] - mod.poly_order = 1 - mod.coefficients[0] = rot[i] - mod.coefficients[1] = 0.0 - - # tricky, find the transform to drive the bone to this location. - delta_head_offset = child_pmatrix.rotationPart() * (delta_phead - child_phead) - - fcurve_drivers = child_pbone.driver_add("location", -1) - for i, fcurve_driver in enumerate(fcurve_drivers): - driver = fcurve_driver.driver - driver.type = 'AVERAGE' - #mod = fcurve_driver.modifiers.new('GENERATOR') - mod = fcurve_driver.modifiers[0] - mod.poly_order = 1 - mod.coefficients[0] = delta_head_offset[i] - mod.coefficients[1] = 0.0 - - - # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name) - bpy.ops.object.mode_set(mode='EDIT') - - bpy.ops.object.mode_set(mode=mode_orig) - - -def gen_arm(obj, orig_bone_name): - """ - the bone with the 'arm' property is the upper arm, this assumes a chain as follows. - [shoulder, upper_arm, forearm, hand] - ...where this bone is 'upper_arm' - - there are 3 chains - - Original - - IK, MCH-%s_ik - - IKSwitch, MCH-%s () - """ - - # Since there are 3 chains, this gets confusing so divide into 3 chains - # Initialize container classes for convenience - mt = bone_class_instance(obj, ["shoulder", "arm", "forearm", "hand"]) # meta - ik = bone_class_instance(obj, ["arm", "forearm", "pole", "hand"]) # ik - sw = bone_class_instance(obj, ["socket", "shoulder", "arm", "forearm", "hand"]) # hinge - ex = bone_class_instance(obj, ["arm_hinge"]) # hinge & extras - - - def chain_init(): - ''' - Sanity check and return the arm as a list of bone names. - ''' - # do a sanity check - mt.arm = orig_bone_name - mt.update() - - mt.shoulder_p = mt.arm_p.parent - mt.shoulder = mt.shoulder_p.name - - if not mt.shoulder_p: - print("could not find 'arm' parent, skipping:", orig_bone_name) - return - - # We could have some bones attached, find the bone that has this as its 2nd parent - hands = [] - for pbone in obj.pose.bones: - index = pbone.parent_index(mt.arm_p) - if index == 2: - hands.append(pbone) - - if len(hands) > 1: - print("more then 1 hand found on:", orig_bone_name) - return - - # first add the 2 new bones - mt.hand_p = hands[0] - mt.hand = mt.hand_p.name - - mt.forearm_p = mt.hand_p.parent - mt.forearm = mt.forearm_p.name - - arm = obj.data - - - def chain_ik(prefix="MCH-%s_ik"): - - mt.update() - - # Add the edit bones - ik.hand_e = copy_bone_simple(arm, mt.hand, prefix % mt.hand) - ik.hand = ik.hand_e.name - - ik.arm_e = copy_bone_simple(arm, mt.arm, prefix % mt.arm) - ik.arm = ik.arm_e.name - - ik.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % mt.forearm) - ik.forearm = ik.forearm_e.name - - ik.arm_e.parent = mt.arm_e.parent - ik.forearm_e.connected = mt.arm_e.connected - - ik.forearm_e.parent = ik.arm_e - ik.forearm_e.connected = True - - - # Add the bone used for the arms poll target - ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_poll", mode='+Z') - - bpy.ops.object.mode_set(mode='OBJECT') - - ik.update() - - con = ik.forearm_p.constraints.new('IK') - con.target = obj - con.subtarget = ik.hand - con.pole_target = obj - con.pole_subtarget = ik.pole - - con.use_tail = True - con.use_stretch = True - con.use_target = True - con.use_rotation = False - con.chain_length = 2 - con.pole_angle = -90.0 # XXX, RAD2DEG - - # ID Propery on the hand for IK/FK switch - - prop = rna_idprop_ui_prop_get(ik.hand_p, "ik", create=True) - ik.hand_p["ik"] = 0.5 - prop["soft_min"] = 0.0 - prop["soft_max"] = 1.0 - - bpy.ops.object.mode_set(mode='EDIT') - - ik.arm = ik.arm - ik.forearm = ik.forearm - ik.hand = ik.hand - ik.pole = ik.pole - - def chain_switch(prefix="MCH-%s"): - - sw.update() - mt.update() - - sw.shoulder_e = copy_bone_simple(arm, mt.shoulder, prefix % mt.shoulder) - sw.shoulder = sw.shoulder_e.name - sw.shoulder_e.parent = mt.shoulder_e.parent - sw.shoulder_e.connected = mt.shoulder_e.connected - - sw.arm_e = copy_bone_simple(arm, mt.arm, prefix % mt.arm) - sw.arm = sw.arm_e.name - sw.arm_e.parent = sw.shoulder_e - sw.arm_e.connected = arm.edit_bones[mt.shoulder].connected - - sw.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % mt.forearm) - sw.forearm = sw.forearm_e.name - sw.forearm_e.parent = sw.arm_e - sw.forearm_e.connected = arm.edit_bones[mt.forearm].connected - - sw.hand_e = copy_bone_simple(arm, mt.hand, prefix % mt.hand) - sw.hand = sw.hand_e.name - sw.hand_e.parent = sw.forearm_e - sw.hand_e.connected = arm.edit_bones[mt.hand].connected - - # The sw.hand_e needs to own all the children on the metarig's hand - for child in mt.hand_e.children: - child.parent = sw.hand_e - - - # These are made the children of sw.shoulder_e - - - bpy.ops.object.mode_set(mode='OBJECT') - - # Add constraints - sw.update() - - #dummy, ik.arm, ik.forearm, ik.hand, ik.pole = ik_chain_tuple - - ik_driver_path = obj.pose.bones[ik.hand].path_to_id() + '["ik"]' - - - def ik_fk_driver(con): - ''' - 3 bones use this for ik/fk switching - ''' - fcurve = con.driver_add("influence", 0) - driver = fcurve.driver - tar = driver.targets.new() - driver.type = 'AVERAGE' - tar.name = "ik" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = ik_driver_path - - # *********** - con = sw.arm_p.constraints.new('COPY_ROTATION') - con.name = "FK" - con.target = obj - con.subtarget = mt.arm - - con = sw.arm_p.constraints.new('COPY_ROTATION') - - con.target = obj - con.subtarget = ik.arm - con.influence = 0.5 - ik_fk_driver(con) - - # *********** - con = sw.forearm_p.constraints.new('COPY_ROTATION') - con.name = "FK" - con.target = obj - con.subtarget = mt.forearm - - con = sw.forearm_p.constraints.new('COPY_ROTATION') - con.name = "IK" - con.target = obj - con.subtarget = ik.forearm - con.influence = 0.5 - ik_fk_driver(con) - - # *********** - con = sw.hand_p.constraints.new('COPY_ROTATION') - con.name = "FK" - con.target = obj - con.subtarget = mt.hand - - con = sw.hand_p.constraints.new('COPY_ROTATION') - con.name = "IK" - con.target = obj - con.subtarget = ik.hand - con.influence = 0.5 - ik_fk_driver(con) - - - add_stretch_to(obj, sw.forearm, ik.pole, "VIS-elbow_ik_poll") - add_stretch_to(obj, sw.hand, ik.hand, "VIS-hand_ik") - - bpy.ops.object.mode_set(mode='EDIT') - - - def chain_shoulder(prefix="MCH-%s"): - - sw.socket_e = copy_bone_simple(arm, mt.arm, (prefix % mt.arm) + "_socket") - sw.socket = sw.socket_e.name - sw.socket_e.tail = arm.edit_bones[mt.shoulder].tail - - - # Set the shoulder as parent - ik.update() - sw.update() - mt.update() - - sw.socket_e.parent = sw.shoulder_e - ik.arm_e.parent = sw.shoulder_e - - - # ***** add the shoulder hinge - # yes this is correct, the shoulder copy gets the arm's name - ex.arm_hinge_e = copy_bone_simple(arm, mt.shoulder, (prefix % mt.arm) + "_hinge") - ex.arm_hinge = ex.arm_hinge_e.name - offset = ex.arm_hinge_e.length / 2.0 - - ex.arm_hinge_e.head.y += offset - ex.arm_hinge_e.tail.y += offset - - # Note: meta arm becomes child of hinge - mt.arm_e.parent = ex.arm_hinge_e - - - bpy.ops.object.mode_set(mode='OBJECT') - - ex.update() - - con = mt.arm_p.constraints.new('COPY_LOCATION') - con.target = obj - con.subtarget = sw.socket - - - # Hinge constraint & driver - con = ex.arm_hinge_p.constraints.new('COPY_ROTATION') - con.name = "hinge" - con.target = obj - con.subtarget = sw.shoulder - driver_fcurve = con.driver_add("influence", 0) - driver = driver_fcurve.driver - - - controller_path = mt.arm_p.path_to_id() - # add custom prop - mt.arm_p["hinge"] = 0.0 - prop = rna_idprop_ui_prop_get(mt.arm_p, "hinge", create=True) - prop["soft_min"] = 0.0 - prop["soft_max"] = 1.0 - - - # ***** - driver = driver_fcurve.driver - driver.type = 'AVERAGE' - - tar = driver.targets.new() - tar.name = "hinge" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + '["hinge"]' - - - bpy.ops.object.mode_set(mode='EDIT') - - # remove the shoulder and re-parent - - - - chain_init() - chain_ik() - chain_switch() - chain_shoulder() - - # Shoulder with its delta and hinge. - - - - - -def gen_palm(obj, orig_bone_name): - arm, palm_pbone, palm_ebone = get_bone_data(obj, orig_bone_name) - children = [ebone.name for ebone in palm_ebone.children] - children.sort() # simply assume the pinky has the lowest name - - # Make a copy of the pinky - pinky_ebone = arm.edit_bones[children[0]] - control_ebone = copy_bone_simple(arm, pinky_ebone.name, "palm_control", parent=True) - control_name = control_ebone.name - - offset = (arm.edit_bones[children[0]].head - arm.edit_bones[children[1]].head) - - control_ebone.head += offset - control_ebone.tail += offset - - bpy.ops.object.mode_set(mode='OBJECT') - - - arm, control_pbone, control_ebone = get_bone_data(obj, control_name) - arm, pinky_pbone, pinky_ebone = get_bone_data(obj, children[0]) - - control_pbone.rotation_mode = 'YZX' - control_pbone.lock_rotation = False, True, True - - driver_fcurves = pinky_pbone.driver_add("rotation_euler") - - - controller_path = control_pbone.path_to_id() - - # add custom prop - control_pbone["spread"] = 0.0 - prop = rna_idprop_ui_prop_get(control_pbone, "spread", create=True) - prop["soft_min"] = -1.0 - prop["soft_max"] = 1.0 - - - # ***** - driver = driver_fcurves[0].driver - driver.type = 'AVERAGE' - - tar = driver.targets.new() - tar.name = "x" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + ".rotation_euler[0]" - - - # ***** - driver = driver_fcurves[1].driver - driver.expression = "-x/4.0" - - tar = driver.targets.new() - tar.name = "x" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + ".rotation_euler[0]" - - - # ***** - driver = driver_fcurves[2].driver - driver.expression = "(1.0-cos(x))-s" - tar = driver.targets.new() - tar.name = "x" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + ".rotation_euler[0]" - - tar = driver.targets.new() - tar.name = "s" - tar.id_type = 'OBJECT' - tar.id = obj - tar.rna_path = controller_path + '["spread"]' - - - for i, child_name in enumerate(children): - child_pbone = obj.pose.bones[child_name] - child_pbone.rotation_mode = 'YZX' - - if child_name != children[-1] and child_name != children[0]: - - # this is somewhat arbitrary but seems to look good - inf = i / (len(children)+1) - inf = 1.0 - inf - inf = ((inf * inf) + inf) / 2.0 - - # used for X/Y constraint - inf_minor = inf * inf - - con = child_pbone.constraints.new('COPY_ROTATION') - con.name = "Copy Z Rot" - con.target = obj - con.subtarget = children[0] # also pinky_pbone - con.owner_space = con.target_space = 'LOCAL' - con.use_x, con.use_y, con.use_z = False, False, True - con.influence = inf - - con = child_pbone.constraints.new('COPY_ROTATION') - con.name = "Copy XY Rot" - con.target = obj - con.subtarget = children[0] # also pinky_pbone - con.owner_space = con.target_space = 'LOCAL' - con.use_x, con.use_y, con.use_z = True, True, False - con.influence = inf_minor - - - child_pbone = obj.pose.bones[children[-1]] - child_pbone.rotation_mode = 'QUATERNION' - - -gen_table = { - "":gen_none, \ - "finger":gen_finger, \ - "delta":gen_delta, \ - "arm":gen_arm, \ - "palm":gen_palm, \ -} - -def generate_rig(context, ob): - - global_undo = context.user_preferences.edit.global_undo - context.user_preferences.edit.global_undo = False - - # add_stretch_to(ob, "a", "b", "c") - - bpy.ops.object.mode_set(mode='OBJECT') - - - # copy object and data - ob.selected = False - ob_new = ob.copy() - ob_new.data = ob.data.copy() - scene = context.scene - scene.objects.link(ob_new) - scene.objects.active = ob_new - ob_new.selected = True - - # enter armature editmode - - - for pbone_name in ob_new.pose.bones.keys(): - bone_type = ob_new.pose.bones[pbone_name].get("type", "") - - try: - func = gen_table[bone_type] - except KeyError: - print("\tunknown type '%s', bone '%s'" % (bone_type, pbone_name)) - - - # Toggle editmode so the pose data is always up to date - bpy.ops.object.mode_set(mode='EDIT') - func(ob_new, pbone_name) - bpy.ops.object.mode_set(mode='OBJECT') - - # needed to update driver deps - # context.scene.update() - - # Only for demo'ing - ob.restrict_view = True - ob_new.data.draw_axes = False - - context.user_preferences.edit.global_undo = global_undo - -if __name__ == "__main__": - generate_rig(bpy.context, bpy.context.object) diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py new file mode 100644 index 00000000000..fa2a8040d01 --- /dev/null +++ b/release/scripts/modules/rigify/__init__.py @@ -0,0 +1,236 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +import bpy +from Mathutils import Vector + +# TODO, have these in a more general module +from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get + +empty_layer = [False] * 32 + +def auto_class(slots, name="ContainerClass"): + return type(name, (object,), {"__slots__":tuple(slots)}) + +def auto_class_instance(slots, name="ContainerClass"): + return auto_class(slots, name)() + +def bone_class_instance(obj, slots, name="BoneContainer"): + for member in slots[:]: + slots.append(member + "_b") # bone bone + slots.append(member + "_p") # pose bone + slots.append(member + "_e") # edit bone + + slots.extend(["obj", "update"]) + + instance = auto_class_instance(slots, name) + + def update(): + ''' + Re-Assigns bones from the blender data + ''' + arm = obj.data + + bbones = arm.bones + pbones = obj.pose.bones + ebones = arm.edit_bones + + for member in slots: + + if member in ("update", "obj"): + continue + + if not member[-2] == "_": + name = getattr(instance, member, None) + if name is not None: + setattr(instance, member + "_b", bbones.get(name, None)) + setattr(instance, member + "_p", pbones.get(name, None)) + setattr(instance, member + "_e", ebones.get(name, None)) + + instance.update = update + + return instance + +def gen_none(obj, orig_bone_name): + pass + +def get_bone_data(obj, bone_name): + arm = obj.data + pbone = obj.pose.bones[bone_name] + if obj.mode == 'EDIT': + bone = arm.edit_bones[bone_name] + else: + bone = arm.bones[bone_name] + + return arm, pbone, bone + +def bone_basename(name): + return name.split(".")[0] + +def copy_bone_simple(arm, from_bone, name, parent=False): + ebone = arm.edit_bones[from_bone] + ebone_new = arm.edit_bones.new(name) + + if parent: + ebone_new.connected = ebone.connected + ebone_new.parent = ebone.parent + + ebone_new.head = ebone.head + ebone_new.tail = ebone.tail + ebone_new.roll = ebone.roll + return ebone_new + + +def add_stretch_to(obj, from_name, to_name, name): + ''' + Adds a bone that stretches from one to another + ''' + + mode_orig = obj.mode + bpy.ops.object.mode_set(mode='EDIT') + + arm = obj.data + stretch_ebone = arm.edit_bones.new(name) + stretch_name = stretch_ebone.name + del name + + head = stretch_ebone.head = arm.edit_bones[from_name].head.copy() + #tail = stretch_ebone.tail = arm.edit_bones[to_name].head.copy() + + # annoying exception for zero length bones, since its using stretch_to the rest pose doesnt really matter + #if (head - tail).length < 0.1: + if 1: + tail = stretch_ebone.tail = arm.edit_bones[from_name].tail.copy() + + + # Now for the constraint + bpy.ops.object.mode_set(mode='OBJECT') + from_pbone = obj.pose.bones[from_name] + to_pbone = obj.pose.bones[to_name] + + stretch_pbone = obj.pose.bones[stretch_name] + + con = stretch_pbone.constraints.new('COPY_LOCATION') + con.target = obj + con.subtarget = from_name + + con = stretch_pbone.constraints.new('STRETCH_TO') + con.target = obj + con.subtarget = to_name + con.original_length = (head - tail).length + con.keep_axis = 'PLANE_X' + con.volume = 'NO_VOLUME' + + bpy.ops.object.mode_set(mode=mode_orig) + + +def add_pole_target_bone(obj, base_name, name, mode='CROSS'): + ''' + Does not actually create a poll target, just the bone to use as a poll target + ''' + mode_orig = obj.mode + bpy.ops.object.mode_set(mode='EDIT') + + arm = obj.data + + poll_ebone = arm.edit_bones.new(base_name + "_poll") + base_ebone = arm.edit_bones[base_name] + poll_name = poll_ebone.name + parent_ebone = base_ebone.parent + + base_head = base_ebone.head.copy() + base_tail = base_ebone.tail.copy() + base_dir = base_head - base_tail + + parent_head = parent_ebone.head.copy() + parent_tail = parent_ebone.tail.copy() + parent_dir = parent_head - parent_tail + + distance = (base_dir.length + parent_dir.length) + + if mode == 'CROSS': + offset = base_dir.copy().normalize() - parent_dir.copy().normalize() + offset.length = distance + else: + offset = Vector(0,0,0) + if mode[0]=="+": + val = distance + else: + val = -distance + + setattr(offset, mode[1].lower(), val) + + poll_ebone.head = base_head + offset + poll_ebone.tail = base_head + (offset * (1.0 - (1.0 / 4.0))) + + bpy.ops.object.mode_set(mode=mode_orig) + + return poll_name + + +def generate_rig(context, ob): + + global_undo = context.user_preferences.edit.global_undo + context.user_preferences.edit.global_undo = False + + # add_stretch_to(ob, "a", "b", "c") + + bpy.ops.object.mode_set(mode='OBJECT') + + + # copy object and data + ob.selected = False + ob_new = ob.copy() + ob_new.data = ob.data.copy() + scene = context.scene + scene.objects.link(ob_new) + scene.objects.active = ob_new + ob_new.selected = True + + # enter armature editmode + + + for pbone_name in ob_new.pose.bones.keys(): + bone_type = ob_new.pose.bones[pbone_name].get("type", "") + + if bone_type == "": + continue + + # submodule = getattr(self, bone_type) + # exec("from rigify import %s as submodule") + submodule = __import__(name="%s.%s" % (__package__, bone_type), fromlist=[bone_type]) + + reload(submodule) # XXX, dev only + + + # Toggle editmode so the pose data is always up to date + bpy.ops.object.mode_set(mode='EDIT') + submodule.main(ob_new, pbone_name) + bpy.ops.object.mode_set(mode='OBJECT') + + # needed to update driver deps + # context.scene.update() + + # Only for demo'ing + ob.restrict_view = True + ob_new.data.draw_axes = False + + context.user_preferences.edit.global_undo = global_undo + +if __name__ == "__main__": + generate_rig(bpy.context, bpy.context.object) diff --git a/release/scripts/modules/rigify/arm.py b/release/scripts/modules/rigify/arm.py new file mode 100644 index 00000000000..d2c9208d4ff --- /dev/null +++ b/release/scripts/modules/rigify/arm.py @@ -0,0 +1,315 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +import bpy +from rigify import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to +from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get + + +def main(obj, orig_bone_name): + """ + the bone with the 'arm' property is the upper arm, this assumes a chain as follows. + [shoulder, upper_arm, forearm, hand] + ...where this bone is 'upper_arm' + + there are 3 chains + - Original + - IK, MCH-%s_ik + - IKSwitch, MCH-%s () + """ + + # Since there are 3 chains, this gets confusing so divide into 3 chains + # Initialize container classes for convenience + mt = bone_class_instance(obj, ["shoulder", "arm", "forearm", "hand"]) # meta + ik = bone_class_instance(obj, ["arm", "forearm", "pole", "hand"]) # ik + sw = bone_class_instance(obj, ["socket", "shoulder", "arm", "forearm", "hand"]) # hinge + ex = bone_class_instance(obj, ["arm_hinge"]) # hinge & extras + + + def chain_init(): + ''' + Sanity check and return the arm as a list of bone names. + ''' + # do a sanity check + mt.arm = orig_bone_name + mt.update() + + mt.shoulder_p = mt.arm_p.parent + mt.shoulder = mt.shoulder_p.name + + if not mt.shoulder_p: + print("could not find 'arm' parent, skipping:", orig_bone_name) + return + + # We could have some bones attached, find the bone that has this as its 2nd parent + hands = [] + for pbone in obj.pose.bones: + index = pbone.parent_index(mt.arm_p) + if index == 2: + hands.append(pbone) + + if len(hands) > 1: + print("more then 1 hand found on:", orig_bone_name) + return + + # first add the 2 new bones + mt.hand_p = hands[0] + mt.hand = mt.hand_p.name + + mt.forearm_p = mt.hand_p.parent + mt.forearm = mt.forearm_p.name + + arm = obj.data + + + def chain_ik(prefix="MCH-%s_ik"): + + mt.update() + + # Add the edit bones + ik.hand_e = copy_bone_simple(arm, mt.hand, prefix % mt.hand) + ik.hand = ik.hand_e.name + + ik.arm_e = copy_bone_simple(arm, mt.arm, prefix % mt.arm) + ik.arm = ik.arm_e.name + + ik.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % mt.forearm) + ik.forearm = ik.forearm_e.name + + ik.arm_e.parent = mt.arm_e.parent + ik.forearm_e.connected = mt.arm_e.connected + + ik.forearm_e.parent = ik.arm_e + ik.forearm_e.connected = True + + + # Add the bone used for the arms poll target + ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_poll", mode='+Z') + + bpy.ops.object.mode_set(mode='OBJECT') + + ik.update() + + con = ik.forearm_p.constraints.new('IK') + con.target = obj + con.subtarget = ik.hand + con.pole_target = obj + con.pole_subtarget = ik.pole + + con.use_tail = True + con.use_stretch = True + con.use_target = True + con.use_rotation = False + con.chain_length = 2 + con.pole_angle = -90.0 # XXX, RAD2DEG + + # ID Propery on the hand for IK/FK switch + + prop = rna_idprop_ui_prop_get(ik.hand_p, "ik", create=True) + ik.hand_p["ik"] = 0.5 + prop["soft_min"] = 0.0 + prop["soft_max"] = 1.0 + + bpy.ops.object.mode_set(mode='EDIT') + + ik.arm = ik.arm + ik.forearm = ik.forearm + ik.hand = ik.hand + ik.pole = ik.pole + + def chain_switch(prefix="MCH-%s"): + + sw.update() + mt.update() + + sw.shoulder_e = copy_bone_simple(arm, mt.shoulder, prefix % mt.shoulder) + sw.shoulder = sw.shoulder_e.name + sw.shoulder_e.parent = mt.shoulder_e.parent + sw.shoulder_e.connected = mt.shoulder_e.connected + + sw.arm_e = copy_bone_simple(arm, mt.arm, prefix % mt.arm) + sw.arm = sw.arm_e.name + sw.arm_e.parent = sw.shoulder_e + sw.arm_e.connected = arm.edit_bones[mt.shoulder].connected + + sw.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % mt.forearm) + sw.forearm = sw.forearm_e.name + sw.forearm_e.parent = sw.arm_e + sw.forearm_e.connected = arm.edit_bones[mt.forearm].connected + + sw.hand_e = copy_bone_simple(arm, mt.hand, prefix % mt.hand) + sw.hand = sw.hand_e.name + sw.hand_e.parent = sw.forearm_e + sw.hand_e.connected = arm.edit_bones[mt.hand].connected + + # The sw.hand_e needs to own all the children on the metarig's hand + for child in mt.hand_e.children: + child.parent = sw.hand_e + + + # These are made the children of sw.shoulder_e + + + bpy.ops.object.mode_set(mode='OBJECT') + + # Add constraints + sw.update() + + #dummy, ik.arm, ik.forearm, ik.hand, ik.pole = ik_chain_tuple + + ik_driver_path = obj.pose.bones[ik.hand].path_to_id() + '["ik"]' + + + def ik_fk_driver(con): + ''' + 3 bones use this for ik/fk switching + ''' + fcurve = con.driver_add("influence", 0) + driver = fcurve.driver + tar = driver.targets.new() + driver.type = 'AVERAGE' + tar.name = "ik" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = ik_driver_path + + # *********** + con = sw.arm_p.constraints.new('COPY_ROTATION') + con.name = "FK" + con.target = obj + con.subtarget = mt.arm + + con = sw.arm_p.constraints.new('COPY_ROTATION') + + con.target = obj + con.subtarget = ik.arm + con.influence = 0.5 + ik_fk_driver(con) + + # *********** + con = sw.forearm_p.constraints.new('COPY_ROTATION') + con.name = "FK" + con.target = obj + con.subtarget = mt.forearm + + con = sw.forearm_p.constraints.new('COPY_ROTATION') + con.name = "IK" + con.target = obj + con.subtarget = ik.forearm + con.influence = 0.5 + ik_fk_driver(con) + + # *********** + con = sw.hand_p.constraints.new('COPY_ROTATION') + con.name = "FK" + con.target = obj + con.subtarget = mt.hand + + con = sw.hand_p.constraints.new('COPY_ROTATION') + con.name = "IK" + con.target = obj + con.subtarget = ik.hand + con.influence = 0.5 + ik_fk_driver(con) + + + add_stretch_to(obj, sw.forearm, ik.pole, "VIS-elbow_ik_poll") + add_stretch_to(obj, sw.hand, ik.hand, "VIS-hand_ik") + + bpy.ops.object.mode_set(mode='EDIT') + + + def chain_shoulder(prefix="MCH-%s"): + + sw.socket_e = copy_bone_simple(arm, mt.arm, (prefix % mt.arm) + "_socket") + sw.socket = sw.socket_e.name + sw.socket_e.tail = arm.edit_bones[mt.shoulder].tail + + + # Set the shoulder as parent + ik.update() + sw.update() + mt.update() + + sw.socket_e.parent = sw.shoulder_e + ik.arm_e.parent = sw.shoulder_e + + + # ***** add the shoulder hinge + # yes this is correct, the shoulder copy gets the arm's name + ex.arm_hinge_e = copy_bone_simple(arm, mt.shoulder, (prefix % mt.arm) + "_hinge") + ex.arm_hinge = ex.arm_hinge_e.name + offset = ex.arm_hinge_e.length / 2.0 + + ex.arm_hinge_e.head.y += offset + ex.arm_hinge_e.tail.y += offset + + # Note: meta arm becomes child of hinge + mt.arm_e.parent = ex.arm_hinge_e + + + bpy.ops.object.mode_set(mode='OBJECT') + + ex.update() + + con = mt.arm_p.constraints.new('COPY_LOCATION') + con.target = obj + con.subtarget = sw.socket + + + # Hinge constraint & driver + con = ex.arm_hinge_p.constraints.new('COPY_ROTATION') + con.name = "hinge" + con.target = obj + con.subtarget = sw.shoulder + driver_fcurve = con.driver_add("influence", 0) + driver = driver_fcurve.driver + + + controller_path = mt.arm_p.path_to_id() + # add custom prop + mt.arm_p["hinge"] = 0.0 + prop = rna_idprop_ui_prop_get(mt.arm_p, "hinge", create=True) + prop["soft_min"] = 0.0 + prop["soft_max"] = 1.0 + + + # ***** + driver = driver_fcurve.driver + driver.type = 'AVERAGE' + + tar = driver.targets.new() + tar.name = "hinge" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + '["hinge"]' + + + bpy.ops.object.mode_set(mode='EDIT') + + # remove the shoulder and re-parent + + + + chain_init() + chain_ik() + chain_switch() + chain_shoulder() + + # Shoulder with its delta and hinge. + diff --git a/release/scripts/modules/rigify/delta.py b/release/scripts/modules/rigify/delta.py new file mode 100644 index 00000000000..a8458537c12 --- /dev/null +++ b/release/scripts/modules/rigify/delta.py @@ -0,0 +1,109 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +import bpy +from rigify import get_bone_data + +def main(obj, delta_name): + ''' + Use this bone to define a delta thats applied to its child in pose mode. + ''' + + arm = obj.data + + mode_orig = obj.mode + bpy.ops.object.mode_set(mode='OBJECT') + + delta_pbone = obj.pose.bones[delta_name] + children = delta_pbone.children + + if len(children) != 1: + print("only 1 child supported for delta") + + child_name = children[0].name + arm, child_pbone, child_bone = get_bone_data(obj, child_name) + + delta_phead = delta_pbone.head.copy() + delta_ptail = delta_pbone.tail.copy() + delta_pmatrix = delta_pbone.matrix.copy() + + child_phead = child_pbone.head.copy() + child_ptail = child_pbone.tail.copy() + child_pmatrix = child_pbone.matrix.copy() + + + children = delta_pbone.children + + bpy.ops.object.mode_set(mode='EDIT') + + delta_ebone = arm.edit_bones[delta_name] + child_ebone = arm.edit_bones[child_name] + + delta_head = delta_ebone.head.copy() + delta_tail = delta_ebone.tail.copy() + + # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name) + child_head = child_ebone.head.copy() + child_tail = child_ebone.tail.copy() + + arm.edit_bones.remove(delta_ebone) + del delta_ebone # cant use thz + + bpy.ops.object.mode_set(mode='OBJECT') + + + # Move the child bone to the deltas location + obj.animation_data_create() + child_pbone = obj.pose.bones[child_name] + + # ------------------- drivers + + child_pbone.rotation_mode = 'XYZ' + + rot = delta_pmatrix.invert().rotationPart() * child_pmatrix.rotationPart() + rot = rot.invert().toEuler() + + fcurve_drivers = child_pbone.driver_add("rotation_euler", -1) + for i, fcurve_driver in enumerate(fcurve_drivers): + driver = fcurve_driver.driver + driver.type = 'AVERAGE' + #mod = fcurve_driver.modifiers.new('GENERATOR') + mod = fcurve_driver.modifiers[0] + mod.poly_order = 1 + mod.coefficients[0] = rot[i] + mod.coefficients[1] = 0.0 + + # tricky, find the transform to drive the bone to this location. + delta_head_offset = child_pmatrix.rotationPart() * (delta_phead - child_phead) + + fcurve_drivers = child_pbone.driver_add("location", -1) + for i, fcurve_driver in enumerate(fcurve_drivers): + driver = fcurve_driver.driver + driver.type = 'AVERAGE' + #mod = fcurve_driver.modifiers.new('GENERATOR') + mod = fcurve_driver.modifiers[0] + mod.poly_order = 1 + mod.coefficients[0] = delta_head_offset[i] + mod.coefficients[1] = 0.0 + + + # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name) + bpy.ops.object.mode_set(mode='EDIT') + + bpy.ops.object.mode_set(mode=mode_orig) + diff --git a/release/scripts/modules/rigify/finger.py b/release/scripts/modules/rigify/finger.py new file mode 100644 index 00000000000..a5e8f2d0ea1 --- /dev/null +++ b/release/scripts/modules/rigify/finger.py @@ -0,0 +1,173 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +import bpy +from rigify import get_bone_data, bone_basename, empty_layer +from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get +from functools import reduce + +def main(obj, orig_bone_name): + + # *** EDITMODE + + # get assosiated data + arm, orig_pbone, orig_ebone = get_bone_data(obj, orig_bone_name) + + obj.animation_data_create() # needed if its a new armature with no keys + + arm.layer[0] = arm.layer[8] = True + + children = orig_pbone.children_recursive + tot_len = reduce(lambda f, pbone: f + pbone.bone.length, children, orig_pbone.bone.length) + + base_name = bone_basename(orig_pbone.name) + + # first make a new bone at the location of the finger + control_ebone = arm.edit_bones.new(base_name) + control_bone_name = control_ebone.name # we dont know if we get the name requested + + control_ebone.connected = orig_ebone.connected + control_ebone.parent = orig_ebone.parent + + # Place the finger bone + head = orig_ebone.head.copy() + tail = orig_ebone.tail.copy() + + control_ebone.head = head + control_ebone.tail = head + ((tail - head).normalize() * tot_len) + control_ebone.roll = orig_ebone.roll + + # now add bones inbetween this and its children recursively + + # switching modes so store names only! + children = [pbone.name for pbone in children] + + # set an alternate layer for driver bones + other_layer = empty_layer[:] + other_layer[8] = True + + + driver_bone_pairs = [] + + for child_bone_name in children: + arm, pbone_child, child_ebone = get_bone_data(obj, child_bone_name) + + # finger.02 --> finger_driver.02 + driver_bone_name = child_bone_name.split('.') + driver_bone_name = driver_bone_name[0] + "_driver." + ".".join(driver_bone_name[1:]) + + driver_ebone = arm.edit_bones.new(driver_bone_name) + driver_bone_name = driver_ebone.name # cant be too sure! + driver_ebone.layer = other_layer + + new_len = pbone_child.bone.length / 2.0 + + head = child_ebone.head.copy() + tail = child_ebone.tail.copy() + + driver_ebone.head = head + driver_ebone.tail = head + ((tail - head).normalize() * new_len) + driver_ebone.roll = child_ebone.roll + + # Insert driver_ebone in the chain without connected parents + driver_ebone.connected = False + driver_ebone.parent = child_ebone.parent + + child_ebone.connected = False + child_ebone.parent = driver_ebone + + # Add the drivers to these when in posemode. + driver_bone_pairs.append((child_bone_name, driver_bone_name)) + + del control_ebone + + + # *** POSEMODE + bpy.ops.object.mode_set(mode='OBJECT') + + + arm, orig_pbone, orig_bone = get_bone_data(obj, orig_bone_name) + arm, control_pbone, control_bone= get_bone_data(obj, control_bone_name) + + + # only allow Y scale + control_pbone.lock_scale = (True, False, True) + + control_pbone["bend_ratio"] = 0.4 + prop = rna_idprop_ui_prop_get(control_pbone, "bend_ratio", create=True) + prop["soft_min"] = 0.0 + prop["soft_max"] = 1.0 + + con = orig_pbone.constraints.new('COPY_LOCATION') + con.target = obj + con.subtarget = control_bone_name + + con = orig_pbone.constraints.new('COPY_ROTATION') + con.target = obj + con.subtarget = control_bone_name + + + + # setup child drivers on each new smaller bone added. assume 2 for now. + + # drives the bones + controller_path = control_pbone.path_to_id() # 'pose.bones["%s"]' % control_bone_name + + i = 0 + for child_bone_name, driver_bone_name in driver_bone_pairs: + + # XXX - todo, any number + if i==2: + break + + arm, driver_pbone, driver_bone = get_bone_data(obj, driver_bone_name) + + driver_pbone.rotation_mode = 'YZX' + fcurve_driver = driver_pbone.driver_add("rotation_euler", 0) + + #obj.driver_add('pose.bones["%s"].scale', 1) + #obj.animation_data.drivers[-1] # XXX, WATCH THIS + driver = fcurve_driver.driver + + # scale target + tar = driver.targets.new() + tar.name = "scale" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + '.scale[1]' + + # bend target + tar = driver.targets.new() + tar.name = "br" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + '["bend_ratio"]' + + # XXX - todo, any number + if i==0: + driver.expression = '(-scale+1.0)*pi*2.0*(1.0-br)' + elif i==1: + driver.expression = '(-scale+1.0)*pi*2.0*br' + + arm, child_pbone, child_bone = get_bone_data(obj, child_bone_name) + + # only allow X rotation + driver_pbone.lock_rotation = child_pbone.lock_rotation = (False, True, True) + + i += 1 + diff --git a/release/scripts/modules/rigify/palm.py b/release/scripts/modules/rigify/palm.py new file mode 100644 index 00000000000..f6f55541c64 --- /dev/null +++ b/release/scripts/modules/rigify/palm.py @@ -0,0 +1,130 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +import bpy +from rigify import get_bone_data, copy_bone_simple +from rna_prop_ui import rna_idprop_ui_get, rna_idprop_ui_prop_get + +def main(obj, orig_bone_name): + arm, palm_pbone, palm_ebone = get_bone_data(obj, orig_bone_name) + children = [ebone.name for ebone in palm_ebone.children] + children.sort() # simply assume the pinky has the lowest name + + # Make a copy of the pinky + pinky_ebone = arm.edit_bones[children[0]] + control_ebone = copy_bone_simple(arm, pinky_ebone.name, "palm_control", parent=True) + control_name = control_ebone.name + + offset = (arm.edit_bones[children[0]].head - arm.edit_bones[children[1]].head) + + control_ebone.head += offset + control_ebone.tail += offset + + bpy.ops.object.mode_set(mode='OBJECT') + + + arm, control_pbone, control_ebone = get_bone_data(obj, control_name) + arm, pinky_pbone, pinky_ebone = get_bone_data(obj, children[0]) + + control_pbone.rotation_mode = 'YZX' + control_pbone.lock_rotation = False, True, True + + driver_fcurves = pinky_pbone.driver_add("rotation_euler") + + + controller_path = control_pbone.path_to_id() + + # add custom prop + control_pbone["spread"] = 0.0 + prop = rna_idprop_ui_prop_get(control_pbone, "spread", create=True) + prop["soft_min"] = -1.0 + prop["soft_max"] = 1.0 + + + # ***** + driver = driver_fcurves[0].driver + driver.type = 'AVERAGE' + + tar = driver.targets.new() + tar.name = "x" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + ".rotation_euler[0]" + + + # ***** + driver = driver_fcurves[1].driver + driver.expression = "-x/4.0" + + tar = driver.targets.new() + tar.name = "x" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + ".rotation_euler[0]" + + + # ***** + driver = driver_fcurves[2].driver + driver.expression = "(1.0-cos(x))-s" + tar = driver.targets.new() + tar.name = "x" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + ".rotation_euler[0]" + + tar = driver.targets.new() + tar.name = "s" + tar.id_type = 'OBJECT' + tar.id = obj + tar.rna_path = controller_path + '["spread"]' + + + for i, child_name in enumerate(children): + child_pbone = obj.pose.bones[child_name] + child_pbone.rotation_mode = 'YZX' + + if child_name != children[-1] and child_name != children[0]: + + # this is somewhat arbitrary but seems to look good + inf = i / (len(children)+1) + inf = 1.0 - inf + inf = ((inf * inf) + inf) / 2.0 + + # used for X/Y constraint + inf_minor = inf * inf + + con = child_pbone.constraints.new('COPY_ROTATION') + con.name = "Copy Z Rot" + con.target = obj + con.subtarget = children[0] # also pinky_pbone + con.owner_space = con.target_space = 'LOCAL' + con.use_x, con.use_y, con.use_z = False, False, True + con.influence = inf + + con = child_pbone.constraints.new('COPY_ROTATION') + con.name = "Copy XY Rot" + con.target = obj + con.subtarget = children[0] # also pinky_pbone + con.owner_space = con.target_space = 'LOCAL' + con.use_x, con.use_y, con.use_z = True, True, False + con.influence = inf_minor + + + child_pbone = obj.pose.bones[children[-1]] + child_pbone.rotation_mode = 'QUATERNION' + |