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author | Sebastián Barschkis <sebbas@sebbas.org> | 2021-02-26 23:07:13 +0300 |
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committer | Sebastián Barschkis <sebbas@sebbas.org> | 2021-02-26 23:35:54 +0300 |
commit | e00a87163cfd1b885afb4cb3ddff5f9fe911d2aa (patch) | |
tree | 5f7df4694e6b900ce431f630a93550ccdb138f41 /release | |
parent | 5c6cd5f8cd24d7384af06e2b85cfd18c214a0d3e (diff) |
CMake/deps: Adjust OSL shader directory
The location of the shaders changed with OSL 1.11.10. This commit is therefore in addition to D10212.
@sybren With the latest SVN libraries, I am fairly certain there is a "OSL not found" in the CMake output. Can you check on Linux?
@LazyDodo Since you haven't pushed the new OSL libs yet, this should not be a problem on Windows. So this will only be needed whenever those land.
Reviewed By: LazyDodo
Differential Revision: https://developer.blender.org/D10552
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions