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authorCampbell Barton <ideasman42@gmail.com>2006-05-17 04:47:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-05-17 04:47:00 +0400
commitfc6597fdcff430ba4251c9b22fa6d79f2d659d23 (patch)
tree4ca2f4bdcc6c2ac46d9598f0a223bce956b5a202 /release
parente41b68360541aa3419381f0aa2faba8ab7d73b25 (diff)
Made import set the object layer to the current scene layer, applied the 3ds name to the object and the mesh.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/3ds_import.py7
1 files changed, 4 insertions, 3 deletions
diff --git a/release/scripts/3ds_import.py b/release/scripts/3ds_import.py
index 27c664c9859..09f03bdacd8 100644
--- a/release/scripts/3ds_import.py
+++ b/release/scripts/3ds_import.py
@@ -355,11 +355,13 @@ def process_next_chunk(file, previous_chunk, scn):
if img:
targetFace.image= img
- ob = Object.New('Mesh', contextMesh.name)
+ tempName= contextObName + '_' + matName
+ bmesh.name= tempName
+ ob = Object.New('Mesh', tempName)
ob.link(bmesh)
ob.setMatrix(contextMatrix)
- ob.Layers= scn.Layers
scn.link(ob)
+ ob.Layers= scn.Layers
ob.sel= 1
for matName, faces in myContextMeshMaterials.iteritems():
@@ -406,7 +408,6 @@ def process_next_chunk(file, previous_chunk, scn):
#is it an object chunk?
elif (new_chunk.ID==OBJECT):
- 'elif (new_chunk.ID==OBJECT):'
tempName= read_string(file)
contextObName= getUniqueName( tempName )
new_chunk.bytes_read += len(tempName)+1