diff options
author | Hans Goudey <h.goudey@me.com> | 2020-10-26 07:23:38 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2020-10-26 07:23:38 +0300 |
commit | 6c7f30a6f66c9deab015147dd923b5fd18bac97c (patch) | |
tree | 097c2346ae36eae80081adee5f99804b6710ae13 /release | |
parent | e9d21136ce2228a11b788f3202ae929d8fd6d927 (diff) |
UI: Use property split in vertex paint symmetry panels
Set property split in the higher level panel functions so that it carries
over to buttons added after. Also discard the redundant "Symmetry"
to make sure there is enough space for the checkbox label.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 83134ea393a..701c98ce489 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -124,11 +124,7 @@ class View3DPanel: # Used by vertex & weight paint def draw_vpaint_symmetry(layout, vpaint, mesh): - col = layout.column() - col.use_property_split = True - col.use_property_decorate = False - row = col.row(heading="Mirror", align=True) row.prop(mesh, "use_mirror_x", text="X", toggle=True) row.prop(mesh, "use_mirror_y", text="Y", toggle=True) @@ -955,16 +951,18 @@ class VIEW3D_PT_tools_weightpaint_symmetry(Panel, View3DPaintPanel): def draw(self, context): layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + tool_settings = context.tool_settings wpaint = tool_settings.weight_paint mesh = context.object.data - draw_vpaint_symmetry(layout, wpaint, mesh) - col = layout.column() - row = col.row(align=True) - row.prop(mesh, 'use_mirror_vertex_group_x') + draw_vpaint_symmetry(layout, wpaint, mesh) - row = layout.row(align=True) + col = layout.column(align=True) + col.prop(mesh, 'use_mirror_vertex_group_x', text="Vertex Group X") + row = col.row() row.active = mesh.use_mirror_vertex_group_x row.prop(mesh, "use_mirror_topology") @@ -1033,8 +1031,12 @@ class VIEW3D_PT_tools_vertexpaint_symmetry(Panel, View3DPaintPanel): def draw(self, context): layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False + tool_settings = context.tool_settings vpaint = tool_settings.vertex_paint + draw_vpaint_symmetry(layout, vpaint, context.object.data) |