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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-16 20:37:34 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-16 20:37:34 +0300
commit5c9c50e13bf9a9ce9f5f2f642ea692c8ce4aa331 (patch)
tree6ac822502d6189e4a1f45d01d54a3a3e1dde8004 /release
parentf12ef1202143a9722d806c49e172c782babdbd78 (diff)
change the scene opengl sequence rendering to be a global option with rendering and scrubbing settings.
still need to do a do_versions for this to work right without changing settings. (commit 27442 by Campbell from render25 branch)
Diffstat (limited to 'release')
-rw-r--r--release/scripts/ui/space_sequencer.py25
1 files changed, 23 insertions, 2 deletions
diff --git a/release/scripts/ui/space_sequencer.py b/release/scripts/ui/space_sequencer.py
index 0bf86642b25..2eb889d2c1d 100644
--- a/release/scripts/ui/space_sequencer.py
+++ b/release/scripts/ui/space_sequencer.py
@@ -361,6 +361,28 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel):
col.prop(strip, "end_still", text="End")
+class SEQUENCER_PT_preview(bpy.types.Panel):
+ bl_label = "Scene Preview/Render"
+ bl_space_type = 'SEQUENCE_EDITOR'
+ bl_region_type = 'UI'
+
+ def draw(self, context):
+ layout = self.layout
+ render = context.scene.render
+
+ col = layout.column()
+ col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
+ col = layout.column()
+ col.active = render.use_sequencer_gl_preview
+ col.prop(render, "sequencer_gl_preview", text="")
+
+ col = layout.column()
+ col.prop(render, "use_sequencer_gl_render", text="Open GL Render")
+ col = layout.column()
+ col.active = render.use_sequencer_gl_render
+ col.prop(render, "sequencer_gl_render", text="")
+
+
class SEQUENCER_PT_effect(SequencerButtonsPanel):
bl_label = "Effect Strip"
@@ -621,8 +643,6 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel):
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
- layout.prop(strip, "use_opengl")
-
class SEQUENCER_PT_filter(SequencerButtonsPanel):
bl_label = "Filter"
@@ -731,6 +751,7 @@ classes = [
SEQUENCER_MT_strip,
SEQUENCER_PT_edit, # sequencer panels
+ SEQUENCER_PT_preview,
SEQUENCER_PT_effect,
SEQUENCER_PT_input_movie,
SEQUENCER_PT_input_image,