diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-22 20:33:26 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-22 20:33:26 +0400 |
commit | 0267f6a0a38720a55397d41b254b6641b66ae2c1 (patch) | |
tree | 2cbc9fffc5eb4017611bc0e01011456a0abae15a /release | |
parent | cb678f1020e6b3d7c57f1a329a40fc98badb2132 (diff) |
patch [#23449] RNA renaming bugs
from Jacob F (raccoon)
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/ui/properties_game.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_texture.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py index f90a5446557..7735db8228c 100644 --- a/release/scripts/ui/properties_game.py +++ b/release/scripts/ui/properties_game.py @@ -140,7 +140,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, bpy.types.Panel): col.prop(soft, "use_cluster_rigid_to_softbody") col.prop(soft, "use_cluster_soft_to_softbody") sub = col.column() - sub.active = (soft.cluster_rigid_to_softbody or soft.use_cluster_soft_to_softbody) + sub.active = (soft.use_cluster_rigid_to_softbody or soft.use_cluster_soft_to_softbody) sub.prop(soft, "cluster_iterations", text="Iterations") elif game.physics_type == 'STATIC': diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py index 220d5555964..5163ae884ed 100644 --- a/release/scripts/ui/properties_texture.py +++ b/release/scripts/ui/properties_texture.py @@ -581,7 +581,7 @@ def texture_filter_common(tex, layout): layout.label(text="Filter:") layout.prop(tex, "filter_type", text="") if tex.use_mipmap and tex.filter_type in ('AREA', 'EWA', 'FELINE'): - if tex.filter == 'FELINE': + if tex.filter_type == 'FELINE': layout.prop(tex, "filter_probes", text="Probes") else: layout.prop(tex, "filter_eccentricity", text="Eccentricity") |