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authorDiego Borghetti <bdiego@gmail.com>2010-07-06 23:26:38 +0400
committerDiego Borghetti <bdiego@gmail.com>2010-07-06 23:26:38 +0400
commitcfc35a4d30ae03aa4a032189d72e91c5d0d17a1d (patch)
treed4d2228b52d5071f6e3f1457ed13fdf20788826f /release
parent0d8e1abff55658bd59d307f4dfc74ab724dbf1a3 (diff)
Bring back "Sort Faces" command.
This was the old Ctrl + FKEY in object mode, now it's in edit mode and is part of the Ctrl + FKEY menu (Faces). I also assing this to the Ctrl + Alt + FKEY, but Matt please check this and feel free to change (or tell me and I will change). Still there is no "reverse" function, but I commit now to finish in my home.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/ui/space_view3d.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 4e2a713474a..2d48d2c3ddd 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -1550,6 +1550,7 @@ class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu):
layout.operator("mesh.fill")
layout.operator("mesh.beautify_fill")
layout.operator("mesh.solidify")
+ layout.operator("mesh.sort_faces")
layout.separator()