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author | Campbell Barton <ideasman42@gmail.com> | 2010-07-14 21:47:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-14 21:47:58 +0400 |
commit | 8e3a9634a3dd939225d1424e0fd97b3d45746503 (patch) | |
tree | dd7bdc69f6d383224a91e5be0e4e07590eb67f02 /release | |
parent | fe958e647fe8caea6f764c4ab7192b95ec3d2a07 (diff) |
Change to text3d: When back or front is enabled, the bevel rim on the other side is not created anymore, just as the back/front filling faces are not created when disabled.
when both are off the behavior is unchanged.
This is needed when rendering alpha text so its possible to have a single layer of faces but use the bevel option to make text thicker.
adding a rim on the back when back is disabled also doesnt make much sense IMHO.
minor python edits too.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/op/console_python.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py index 83a3130f80e..d3a90cb7acc 100644 --- a/release/scripts/op/console_python.py +++ b/release/scripts/op/console_python.py @@ -68,7 +68,7 @@ def get_console(console_id): stderr = io.StringIO() else: namespace = {'__builtins__': __builtins__, 'bpy': bpy} - console = InteractiveConsole(namespace) + console = InteractiveConsole(locals=namespace, filename="<blender_console>") import io stdout = io.StringIO() |