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author | Antony Riakiotakis <kalast@gmail.com> | 2014-07-24 13:39:04 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-07-24 13:39:04 +0400 |
commit | cc40925c360fe031a623311045e1b74b4618629f (patch) | |
tree | ccb4deb03740d0cedb12cf279562c9964c8327c8 /release | |
parent | 6e41b008e3fadf76e5a9e2f29005f192c2ed33ec (diff) |
UI cleanup:
New layer in texture painting will now allow entering image parameters,
similar to new image.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 4caf25cdb50..39e6e2d368b 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -1082,11 +1082,6 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel): if not mat.use_nodes: col.operator_menu_enum("paint.add_texture_paint_slot", "type") - row = col.row(align=True) - row.prop(settings, "slot_xresolution_default") - row.prop(settings, "slot_yresolution_default") - col.prop(settings, "slot_color_default") - slot = mat.texture_paint_slots[mat.paint_active_slot] col.separator() col.label("UV Layer") |