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authorGaia Clary <gaia.clary@machinimatrix.org>2013-04-06 14:52:52 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-04-06 14:52:52 +0400
commit2d76a828ca5ff8305a959079318176eda6d0d17d (patch)
tree0e2017c8fe19a21009766d678dd616d6fbe6825f /release
parent129f4012283e92a806b48777fc173102887cf004 (diff)
Fix: 34874 Weight Paint UI inconsistent: removed conflicting shortcut definition, added weight assign tools to specials menu
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py6
1 files changed, 6 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index abfbe7efaa9..155be986ee1 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1641,6 +1641,12 @@ class VIEW3D_MT_pose_specials(Menu):
def draw(self, context):
layout = self.layout
+
+ layout.operator("paint.weight_from_bones", text="Assign Automatic from Bones").type="AUTOMATIC"
+ layout.operator("paint.weight_from_bones", text="Assign from Bone Envelopes").type="ENVELOPES"
+
+ layout.separator()
+
layout.operator("pose.select_constraint_target")
layout.operator("pose.flip_names")
layout.operator("pose.paths_calculate")