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author | Pablo Dobarro <pablodp606> | 2020-04-20 03:06:12 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-04-20 03:07:49 +0300 |
commit | 35cbf3b5dcd21e327922dbc16e5abae047da68c4 (patch) | |
tree | e1b8895b508f39ba942620a6feb53abdd22de3f5 /release | |
parent | d290bdd42abb6a8878eeee0933a06d1950ed23d1 (diff) |
Fix crash on Multires Face Set visibility sync
Multires uses the data of the Face Sets stored in the base mesh to
manage the grid's visibility, so these pointers can no longer be set to
NULL when editing Multires objects as they are requried for some operations.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7431
Diffstat (limited to 'release')
m--------- | release/scripts/addons | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/release/scripts/addons b/release/scripts/addons -Subproject cc1a2f5af8681158905be040099ea14bb814b33 +Subproject f12430cae606db8aeeb72f99fe15ebbd71d4a92 |