diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-02-12 13:29:50 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2021-02-12 13:35:05 +0300 |
commit | 26481eabe1e66da2a322190f15ad600d9d69bbee (patch) | |
tree | 15a56363f559558847e2ea7becad623d6d4d550f /release | |
parent | 837b5743ced83c5dfe724a8285eee504f623dbfb (diff) |
Cycles: Use Blender Settings For AOV
This patch will share the AOV settings between Cycles and Eevee.
It enable using the AOV name conflict detection of Blender. This
means that unlike how Cycles used to work it isn't possible to add an
AOV with a similar name. Conflicts with internal render pass names will
be indicated with an Warning icon.
Reviewed By: Brecht van Lommel
Differential Revision: https://developer.blender.org/D9774
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_view_layer.py | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_view_layer.py b/release/scripts/startup/bl_ui/properties_view_layer.py index b5e6942f19d..6780e066791 100644 --- a/release/scripts/startup/bl_ui/properties_view_layer.py +++ b/release/scripts/startup/bl_ui/properties_view_layer.py @@ -143,10 +143,8 @@ class VIEWLAYER_PT_eevee_layer_passes_effects(ViewLayerButtonsPanel, Panel): col.active = scene_eevee.use_bloom -class VIEWLAYER_PT_layer_passes_aov(ViewLayerButtonsPanel, Panel): +class ViewLayerAOVPanel(ViewLayerButtonsPanel, Panel): bl_label = "Shader AOV" - bl_parent_id = "VIEWLAYER_PT_layer_passes" - COMPAT_ENGINES = {'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -170,6 +168,11 @@ class VIEWLAYER_PT_layer_passes_aov(ViewLayerButtonsPanel, Panel): layout.label(text="Conflicts with another render pass with the same name", icon='ERROR') +class VIEWLAYER_PT_layer_passes_aov(ViewLayerAOVPanel): + bl_parent_id = "VIEWLAYER_PT_layer_passes" + COMPAT_ENGINES = {'BLENDER_EEVEE'} + + class ViewLayerCryptomattePanel(ViewLayerButtonsPanel, Panel): bl_label = "Cryptomatte" |