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authorJeroen Bakker <j.bakker@atmind.nl>2019-05-08 16:38:11 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-05-09 15:45:45 +0300
commit0764cfe3deea2d39376a660ff06e8dc17f6401ba (patch)
treef12eab97bb5a227c9f2ace59edaad37f90e3062a /release
parent54ec0559c8ef203f2c029fc0e43373538ae5515f (diff)
Workbench: Viewport AA Preferences
In recent changes the viewport_quality setting was not working what users expected. This change will separate the anti-aliasing method that is being used. We now have three settings: * scene.display.render_aa: Will be used during `Render Image`. * scene.display.viewport_aa: Will be used during `Viewport Render Image`. * userpref.viewport_aa: Will be used in the 3d view. The viewport_quality setting has been replaced by the viewport_aa setting as it was the only thing in currently controlled. Reviewed By: brecht Maniphest Tasks: T64132 Differential Revision: https://developer.blender.org/D4828
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 25252fea887..a14ffc33034 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -611,7 +611,7 @@ class USERPREF_PT_viewport_quality(PreferencePanel, Panel):
flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=False)
- flow.prop(system, "gpu_viewport_quality")
+ flow.prop(system, "viewport_aa")
flow.prop(system, "multi_sample", text="Multisampling")
flow.prop(system, "gpencil_multi_sample", text="Grease Pencil Multisampling")
flow.prop(system, "use_edit_mode_smooth_wire")