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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-05-08 16:38:11 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-05-09 15:45:45 +0300 |
commit | 0764cfe3deea2d39376a660ff06e8dc17f6401ba (patch) | |
tree | f12eab97bb5a227c9f2ace59edaad37f90e3062a /release | |
parent | 54ec0559c8ef203f2c029fc0e43373538ae5515f (diff) |
Workbench: Viewport AA Preferences
In recent changes the viewport_quality setting was not working what
users expected. This change will separate the anti-aliasing method that
is being used.
We now have three settings:
* scene.display.render_aa: Will be used during `Render Image`.
* scene.display.viewport_aa: Will be used during `Viewport Render Image`.
* userpref.viewport_aa: Will be used in the 3d view.
The viewport_quality setting has been replaced by the viewport_aa
setting as it was the only thing in currently controlled.
Reviewed By: brecht
Maniphest Tasks: T64132
Differential Revision: https://developer.blender.org/D4828
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_userpref.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 25252fea887..a14ffc33034 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -611,7 +611,7 @@ class USERPREF_PT_viewport_quality(PreferencePanel, Panel): flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=False) - flow.prop(system, "gpu_viewport_quality") + flow.prop(system, "viewport_aa") flow.prop(system, "multi_sample", text="Multisampling") flow.prop(system, "gpencil_multi_sample", text="Grease Pencil Multisampling") flow.prop(system, "use_edit_mode_smooth_wire") |