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author | Kent Mein <mein@cs.umn.edu> | 2009-11-05 23:35:36 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2009-11-05 23:35:36 +0300 |
commit | bb0f4310aa02564e6677fad317c1aba6be17175b (patch) | |
tree | b302e9d2bc6989623b35623a384f624beae74bf7 /release | |
parent | 43d916c08a92121b70b1d50be2b609cd1be9542b (diff) |
Simple one liner....
Added options to add Flip normals to toolbar. (iCer on irc is responsible)
Kent
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/ui/space_view3d_toolbar.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py index 12a9417e319..53dbef20020 100644 --- a/release/scripts/ui/space_view3d_toolbar.py +++ b/release/scripts/ui/space_view3d_toolbar.py @@ -101,6 +101,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel): col.itemO("mesh.screw") col.itemO("mesh.merge") col.itemO("mesh.rip_move") + col.itemO("mesh.flip_normals") col = layout.column(align=True) col.itemL(text="Shading:") |