diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-09-03 11:25:37 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-03 11:25:37 +0400 |
commit | d0c54d3d0e77f0ed6b73ed5c3ac100ebd5e58660 (patch) | |
tree | e20fc4af058ed1a1dd48f0c8100c32988769b1a4 /release | |
parent | 870469ec0e49f47b61fe9bda27c4b11fdd955d6b (diff) |
use set as a suffix (matches operators)
- set_frame() --> frame_set()
- set_context_pointer() --> context_pointer_set()
material adding works for curves and metaballs, new function to remove materials.
materials.link() didnt well fit how this is used elsewhere
- order matters
- it can be linked more than once.
- remove(material), isnt that useful since you need to manage indicies.
... use list style functions instead. materials.append(mat) / materials.pop(index)
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/op/io_anim_bvh/import_bvh.py | 2 | ||||
-rw-r--r-- | release/scripts/op/io_scene_3ds/import_3ds.py | 2 | ||||
-rw-r--r-- | release/scripts/op/io_scene_fbx/export_fbx.py | 9 | ||||
-rw-r--r-- | release/scripts/op/io_scene_obj/import_obj.py | 2 | ||||
-rw-r--r-- | release/scripts/op/io_shape_mdd/export_mdd.py | 6 | ||||
-rw-r--r-- | release/scripts/op/nla.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_object.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_physics_cloth.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_physics_common.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_physics_field.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_physics_fluid.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_physics_smoke.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/properties_physics_softbody.py | 2 | ||||
-rw-r--r-- | release/scripts/ui/space_userpref_keymap.py | 8 |
14 files changed, 22 insertions, 23 deletions
diff --git a/release/scripts/op/io_anim_bvh/import_bvh.py b/release/scripts/op/io_anim_bvh/import_bvh.py index befd6cdbe89..5f9de6cbd90 100644 --- a/release/scripts/op/io_anim_bvh/import_bvh.py +++ b/release/scripts/op/io_anim_bvh/import_bvh.py @@ -351,7 +351,7 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM for ob in scn.objects: ob.select = False - scn.set_frame(IMPORT_START_FRAME) + scn.frame_set(IMPORT_START_FRAME) arm_data = bpy.data.armatures.new("MyBVH") arm_ob = bpy.data.objects.new("MyBVH", arm_data) diff --git a/release/scripts/op/io_scene_3ds/import_3ds.py b/release/scripts/op/io_scene_3ds/import_3ds.py index 5ea705f15f7..1f34d3738bd 100644 --- a/release/scripts/op/io_scene_3ds/import_3ds.py +++ b/release/scripts/op/io_scene_3ds/import_3ds.py @@ -240,7 +240,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH): bmat = MATDICT[matName][1] img = TEXTURE_DICT.get(bmat.name) - bmesh.materials.link(bmat) # can be None + bmesh.materials.append(bmat) # can be None if uv_faces and img: for fidx in faces: diff --git a/release/scripts/op/io_scene_fbx/export_fbx.py b/release/scripts/op/io_scene_fbx/export_fbx.py index ec13decc026..51a5f86a5e4 100644 --- a/release/scripts/op/io_scene_fbx/export_fbx.py +++ b/release/scripts/op/io_scene_fbx/export_fbx.py @@ -1965,7 +1965,7 @@ def save(operator, context, filepath="", \ ob_base.update(scene) # This causes the makeDisplayList command to effect the mesh - scene.set_frame(scene.frame_current) + scene.frame_set(scene.frame_current) # Blender.Set('curframe', Blender.Get('curframe')) @@ -2138,7 +2138,7 @@ def save(operator, context, filepath="", \ if ob_base.type == 'ARMATURE': ob_base.update(scene) # This causes the makeDisplayList command to effect the mesh - scene.set_frame(scene.frame_current) + scene.frame_set(scene.frame_current) # Blender.Set('curframe', Blender.Get('curframe')) del tmp_ob_type, tmp_objects @@ -2758,7 +2758,7 @@ Takes: {''') ''' i = act_start while i <= act_end: - scene.set_frame(i) + scene.frame_set(i) # Blender.Set('curframe', i) for ob_generic in ob_anim_lists: for my_ob in ob_generic: @@ -2898,8 +2898,7 @@ Takes: {''') file.write('\n}') - scene.set_frame(frame_orig) -# Blender.Set('curframe', frame_orig) + scene.frame_set(frame_orig) else: # no animation diff --git a/release/scripts/op/io_scene_obj/import_obj.py b/release/scripts/op/io_scene_obj/import_obj.py index b21db8ae615..73b5484ff3a 100644 --- a/release/scripts/op/io_scene_obj/import_obj.py +++ b/release/scripts/op/io_scene_obj/import_obj.py @@ -593,7 +593,7 @@ def create_mesh(new_objects, has_ngons, CREATE_FGONS, CREATE_EDGES, verts_loc, v # make sure the list isnt too big for material in materials: - me.materials.link(material) + me.materials.append(material) me.vertices.add(len(verts_loc)) me.faces.add(len(faces)) diff --git a/release/scripts/op/io_shape_mdd/export_mdd.py b/release/scripts/op/io_shape_mdd/export_mdd.py index 1f0a5d94320..3c57ae5afa0 100644 --- a/release/scripts/op/io_shape_mdd/export_mdd.py +++ b/release/scripts/op/io_shape_mdd/export_mdd.py @@ -69,7 +69,7 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25): bpy.ops.object.mode_set(mode='OBJECT') orig_frame = scene.frame_current - scene.set_frame(frame_start) + scene.frame_set(frame_start) me = obj.create_mesh(scene, True, 'PREVIEW') #Flip y and z @@ -108,7 +108,7 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25): me_tmp.getFromObject(obj.name) """ - scene.set_frame(frame) + scene.frame_set(frame) me = obj.create_mesh(scene, True, 'PREVIEW') check_vertcount(me, numverts) me.transform(mat_flip * obj.matrix_world) @@ -126,6 +126,6 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25): Blender.Window.WaitCursor(0) Blender.Set('curframe', orig_frame) """ - scene.set_frame(orig_frame) + scene.frame_set(orig_frame) return {'FINISHED'} diff --git a/release/scripts/op/nla.py b/release/scripts/op/nla.py index cc48d39188a..27fd83c4482 100644 --- a/release/scripts/op/nla.py +++ b/release/scripts/op/nla.py @@ -87,7 +87,7 @@ def bake(frame_start, frame_end, step=1, only_selected=False): # could spped this up by applying steps here too... for f in frame_range: - scene.set_frame(f) + scene.frame_set(f) info = pose_info() info_ls.append(info) diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py index 35037b10216..66189f62dbf 100644 --- a/release/scripts/ui/properties_object.py +++ b/release/scripts/ui/properties_object.py @@ -142,7 +142,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel, bpy.types.Panel): if ob.name in group.objects: col = layout.column(align=True) - col.set_context_pointer("group", group) + col.context_pointer_set("group", group) row = col.box().row() row.prop(group, "name", text="") diff --git a/release/scripts/ui/properties_physics_cloth.py b/release/scripts/ui/properties_physics_cloth.py index 4fd7fc97418..2e50babfcfd 100644 --- a/release/scripts/ui/properties_physics_cloth.py +++ b/release/scripts/ui/properties_physics_cloth.py @@ -63,7 +63,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, bpy.types.Panel): if md: # remove modifier + settings - split.set_context_pointer("modifier", md) + split.context_pointer_set("modifier", md) split.operator("object.modifier_remove", text="Remove") row = split.row(align=True) diff --git a/release/scripts/ui/properties_physics_common.py b/release/scripts/ui/properties_physics_common.py index c4692635ee7..68b93386099 100644 --- a/release/scripts/ui/properties_physics_common.py +++ b/release/scripts/ui/properties_physics_common.py @@ -26,7 +26,7 @@ import bpy def point_cache_ui(self, context, cache, enabled, cachetype): layout = self.layout - layout.set_context_pointer("point_cache", cache) + layout.context_pointer_set("point_cache", cache) row = layout.row() row.template_list(cache, "point_caches", cache.point_caches, "active_index", rows=2) diff --git a/release/scripts/ui/properties_physics_field.py b/release/scripts/ui/properties_physics_field.py index 07d748e8c28..a72103f5132 100644 --- a/release/scripts/ui/properties_physics_field.py +++ b/release/scripts/ui/properties_physics_field.py @@ -175,7 +175,7 @@ class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): if md: # remove modifier + settings - split.set_context_pointer("modifier", md) + split.context_pointer_set("modifier", md) split.operator("object.modifier_remove", text="Remove") col = split.column() diff --git a/release/scripts/ui/properties_physics_fluid.py b/release/scripts/ui/properties_physics_fluid.py index 18c0204f993..dcdb2de8b52 100644 --- a/release/scripts/ui/properties_physics_fluid.py +++ b/release/scripts/ui/properties_physics_fluid.py @@ -44,7 +44,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): if md: # remove modifier + settings - split.set_context_pointer("modifier", md) + split.context_pointer_set("modifier", md) split.operator("object.modifier_remove", text="Remove") row = split.row(align=True) diff --git a/release/scripts/ui/properties_physics_smoke.py b/release/scripts/ui/properties_physics_smoke.py index cf91705318e..1db6785f36f 100644 --- a/release/scripts/ui/properties_physics_smoke.py +++ b/release/scripts/ui/properties_physics_smoke.py @@ -49,7 +49,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, bpy.types.Panel): if md: # remove modifier + settings - split.set_context_pointer("modifier", md) + split.context_pointer_set("modifier", md) split.operator("object.modifier_remove", text="Remove") row = split.row(align=True) diff --git a/release/scripts/ui/properties_physics_softbody.py b/release/scripts/ui/properties_physics_softbody.py index b9c4c87c78d..08abf048c50 100644 --- a/release/scripts/ui/properties_physics_softbody.py +++ b/release/scripts/ui/properties_physics_softbody.py @@ -55,7 +55,7 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel, bpy.types.Panel): if md: # remove modifier + settings - split.set_context_pointer("modifier", md) + split.context_pointer_set("modifier", md) split.operator("object.modifier_remove", text="Remove") row = split.row(align=True) diff --git a/release/scripts/ui/space_userpref_keymap.py b/release/scripts/ui/space_userpref_keymap.py index 3d76c014694..d77acabd66b 100644 --- a/release/scripts/ui/space_userpref_keymap.py +++ b/release/scripts/ui/space_userpref_keymap.py @@ -161,7 +161,7 @@ class InputKeyMapPanel(bpy.types.Panel): def draw_km(self, display_keymaps, kc, km, children, layout, level): km = km.active() - layout.set_context_pointer("keymap", km) + layout.context_pointer_set("keymap", km) col = self.indented_layout(layout, level) @@ -315,12 +315,12 @@ class InputKeyMapPanel(bpy.types.Panel): kmm = kc.keymaps.find_modal(kmi.idname) if kmm: self.draw_km(display_keymaps, kc, kmm, None, layout, level + 1) - layout.set_context_pointer("keymap", km) + layout.context_pointer_set("keymap", km) def draw_filtered(self, display_keymaps, filter_text, layout): for km, kc in display_keymaps: km = km.active() - layout.set_context_pointer("keymap", km) + layout.context_pointer_set("keymap", km) filtered_items = [kmi for kmi in km.items if filter_text in kmi.name.lower()] @@ -364,7 +364,7 @@ class InputKeyMapPanel(bpy.types.Panel): row = subcol.row() row.prop_search(wm.keyconfigs, "active", wm, "keyconfigs", text="Key Config:") - layout.set_context_pointer("keyconfig", wm.keyconfigs.active) + layout.context_pointer_set("keyconfig", wm.keyconfigs.active) row.operator("wm.keyconfig_remove", text="", icon='X') row.prop(context.space_data, "filter_text", icon="VIEWZOOM") |