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authorNathan Vegdahl <cessen@cessen.com>2010-01-19 21:52:45 +0300
committerNathan Vegdahl <cessen@cessen.com>2010-01-19 21:52:45 +0300
commit40fb29862ea06794d27378aaf64638d8c1f72121 (patch)
tree7cb9e4be55b7aef28f0f5bda095e4c3ac1054d15 /release
parenta22f240b599fec33f2eacc400631d25ec446f380 (diff)
Added eyeball and eyelid rig types to rigify.
(First commit! Let's hope this works!)
Diffstat (limited to 'release')
-rw-r--r--release/scripts/modules/rigify/eye_balls.py277
-rw-r--r--release/scripts/modules/rigify/eye_lid.py686
2 files changed, 963 insertions, 0 deletions
diff --git a/release/scripts/modules/rigify/eye_balls.py b/release/scripts/modules/rigify/eye_balls.py
new file mode 100644
index 00000000000..927235517b3
--- /dev/null
+++ b/release/scripts/modules/rigify/eye_balls.py
@@ -0,0 +1,277 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+from rna_prop_ui import rna_idprop_ui_prop_get
+from math import acos
+from Mathutils import Vector
+from rigify import get_layer_dict
+from rigify_utils import bone_class_instance, copy_bone_simple
+
+#METARIG_NAMES = ("cpy",)
+RIG_TYPE = "eye_balls"
+
+def mark_actions():
+ for action in bpy.data.actions:
+ action.tag = True
+
+def get_unmarked_action():
+ for action in bpy.data.actions:
+ if action.tag != True:
+ return action
+ return None
+
+def add_action(name=None):
+ mark_actions()
+ bpy.ops.action.new()
+ action = get_unmarked_action()
+ if name is not None:
+ action.name = name
+ return action
+
+
+def metarig_template():
+ # generated by rigify.write_meta_rig
+ bpy.ops.object.mode_set(mode='EDIT')
+ obj = bpy.context.active_object
+ arm = obj.data
+ bone = arm.edit_bones.new('Bone')
+ bone.head[:] = 0.0000, 0.0000, 0.0000
+ bone.tail[:] = 0.0000, 0.0000, 1.0000
+ bone.roll = 0.0000
+ bone.connected = False
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ pbone = obj.pose.bones['Bone']
+ pbone['type'] = 'copy'
+
+
+def metarig_definition(obj, orig_bone_name):
+ bone = obj.data.bones[orig_bone_name]
+ chain = []
+
+ try:
+ chain += [bone.parent.name, bone.name]
+ except AttributeError:
+ raise RigifyError("'%s' rig type requires a parent (bone: %s)" % (RIG_TYPE, base_names[0]))
+
+ return chain
+
+
+def deform(obj, definitions, base_names, options):
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ eb = obj.data.edit_bones
+ pb = obj.pose.bones
+
+ # Get list of eyes
+ if "eyes" in options:
+ eye_base_names = options["eyes"].replace(" ", "").split(",")
+ else:
+ eye_base_names = []
+
+ # Get their ORG- names
+ eyes = []
+ for name in eye_base_names:
+ eyes += ["ORG-"+name]
+
+ # Duplicate the eyes to make deformation bones
+ def_eyes = [] # def/org pairs
+ for eye in eyes:
+ def_eyes += [(copy_bone_simple(obj.data, eye, "DEF-"+base_names[eye], parent=True).name, eye)]
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Constraints
+ for eye in def_eyes:
+ con = pb[eye[0]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = eye[1]
+
+ return (None,)
+
+
+
+
+def control(obj, definitions, base_names, options):
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ eb = obj.data.edit_bones
+ bb = obj.data.bones
+ pb = obj.pose.bones
+
+ head = definitions[0]
+ eye_target = definitions[1]
+
+ # Get list of eyes
+ if "eyes" in options:
+ eye_base_names = options["eyes"].replace(" ", "").split(",")
+ else:
+ eye_base_names = []
+
+ # Get their ORG- names
+ eyes = []
+ for name in eye_base_names:
+ eyes += ["ORG-"+name]
+
+ # Get the average position of the eyes
+ center = Vector(0,0,0)
+ for eye in eyes:
+ center += eb[eye].head
+ if len(eyes) != 0:
+ center /= len(eyes)
+
+ # Get the average length of the eyes
+ length = 0.0
+ for eye in eyes:
+ length += eb[eye].length
+ if len(eyes) == 0:
+ length = 1.0
+ else:
+ length /= len(eyes)
+
+
+ # Make the mind's eye
+ minds_eye = copy_bone_simple(obj.data, eye_target, "MCH-"+base_names[eye_target]+".mind", parent=True).name
+ eb[minds_eye].head = center
+ eb[minds_eye].tail = eb[eye_target].head
+ eb[minds_eye].roll = 0.0
+ eb[minds_eye].length = length
+
+ # Create org/copy/control eye sets
+ eye_sets = []
+ for eye in eyes:
+ copy = copy_bone_simple(obj.data, minds_eye, "MCH-"+base_names[eye]+".cpy", parent=True).name
+ eb[copy].translate(eb[eye].head - eb[copy].head)
+ eb[copy].parent = eb[eye].parent
+
+ control = copy_bone_simple(obj.data, eye, base_names[eye], parent=True).name
+ eb[control].parent = eb[copy]
+
+ eye_sets += [(eye, copy, control)]
+
+ # Bones for parent/free switch for eye target
+ target_ctrl = copy_bone_simple(obj.data, eye_target, base_names[eye_target], parent=True).name
+ parent = copy_bone_simple(obj.data, head, "MCH-eye_target_parent", parent=False).name
+
+ eb[target_ctrl].parent = eb[parent]
+
+
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Axis locks
+ pb[target_ctrl].lock_scale = False, True, True
+
+ # Add eye_spread action if it doesn't already exist
+ action_name = "eye_spread"
+ if action_name in bpy.data.actions:
+ spread_action = bpy.data.actions[action_name]
+ else:
+ spread_action = add_action(name=action_name)
+
+ # Add free property
+ prop_name = "free"
+ prop = rna_idprop_ui_prop_get(pb[target_ctrl], prop_name, create=True)
+ pb[target_ctrl][prop_name] = 0.0
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+ prop["min"] = 0.0
+ prop["max"] = 1.0
+
+ free_driver_path = pb[target_ctrl].path_to_id() + '["free"]'
+
+ # Constraints
+ # Mind's eye tracks eye target control
+ con = pb[minds_eye].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = target_ctrl
+
+ # Parent copies transforms of head
+ con = pb[parent].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = head
+
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ mod = fcurve.modifiers[0]
+ mod.coefficients[0] = 1.0
+ mod.coefficients[1] = -1.0
+
+ var = driver.variables.new()
+ var.name = "free"
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = free_driver_path
+
+ # Eye set's constraints
+ for eye in eye_sets:
+ # Org copies transforms of control
+ con = pb[eye[0]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = eye[2]
+
+ # Copy copies rotation of mind's eye
+ con = pb[eye[1]].constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = minds_eye
+
+ # Control gets action constraint for eye spread
+ con = pb[eye[2]].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = target_ctrl
+ con.action = spread_action
+ con.transform_channel = 'SCALE_X'
+ con.start_frame = -20
+ con.end_frame = 20
+ con.minimum = 0.0
+ con.maximum = 2.0
+ con.target_space = 'LOCAL'
+
+
+
+ # Set layers
+ #layer = list(bb[definitions[2]].layer)
+ #bb[lid1].layer = layer
+ #bb[lid2].layer = layer
+ #bb[lid3].layer = layer
+ #bb[lid4].layer = layer
+ #bb[lid5].layer = layer
+ #bb[lid6].layer = layer
+ #bb[lid7].layer = layer
+ #bb[lid8].layer = layer
+
+
+ return (None,)
+
+
+
+
+def main(obj, bone_definition, base_names, options):
+ # Create control rig
+ control(obj, bone_definition, base_names, options)
+ # Create deform rig
+ deform(obj, bone_definition, base_names, options)
+
+ return (None,)
+
diff --git a/release/scripts/modules/rigify/eye_lid.py b/release/scripts/modules/rigify/eye_lid.py
new file mode 100644
index 00000000000..1955b3e459b
--- /dev/null
+++ b/release/scripts/modules/rigify/eye_lid.py
@@ -0,0 +1,686 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+from rna_prop_ui import rna_idprop_ui_prop_get
+from math import acos
+from Mathutils import Vector
+from rigify import get_layer_dict
+from rigify_utils import bone_class_instance, copy_bone_simple
+
+#METARIG_NAMES = ("cpy",)
+RIG_TYPE = "eye_lid"
+
+def mark_actions():
+ for action in bpy.data.actions:
+ action.tag = True
+
+def get_unmarked_action():
+ for action in bpy.data.actions:
+ if action.tag != True:
+ return action
+ return None
+
+def add_action(name=None):
+ mark_actions()
+ bpy.ops.action.new()
+ action = get_unmarked_action()
+ if name is not None:
+ action.name = name
+ return action
+
+
+def metarig_template():
+ # generated by rigify.write_meta_rig
+ bpy.ops.object.mode_set(mode='EDIT')
+ obj = bpy.context.active_object
+ arm = obj.data
+ bone = arm.edit_bones.new('Bone')
+ bone.head[:] = 0.0000, 0.0000, 0.0000
+ bone.tail[:] = 0.0000, 0.0000, 1.0000
+ bone.roll = 0.0000
+ bone.connected = False
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ pbone = obj.pose.bones['Bone']
+ pbone['type'] = 'copy'
+
+
+def metarig_definition(obj, orig_bone_name):
+ bb = obj.data.bones
+ bone = bb[orig_bone_name]
+ chain = []
+
+ try:
+ chain += [bone.parent.parent.name, bone.parent.name, bone.name]
+ except AttributeError:
+ raise RigifyError("'%s' rig type requires a chain of two parents (bone: %s)" % (RIG_TYPE, base_names[0]))
+
+ chain += [child.name for child in bone.children_recursive_basename]
+
+ if len(chain) < 10:
+ raise RigifyError("'%s' rig type requires a chain of 10 bones (bone: %s)" % (RIG_TYPE, base_names[0]))
+
+ chain = chain[:10]
+
+ try:
+ chain += [bb[chain[9]].children[0].name]
+ chain += [bb[chain[10]].children[0].name]
+ except IndexError:
+ raise RigifyError("'%s' rig type requires a chain of 10 bones (bone: %s)" % (RIG_TYPE, base_names[0]))
+
+ return chain
+
+
+def deform(obj, definitions, base_names, options):
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ eb = obj.data.edit_bones
+ pb = obj.pose.bones
+
+
+ # Upper lid MCH
+ lid1 = make_lid_stretch_bone(obj, "MCH-lid", definitions[2], definitions[3], 1.0)
+ lid2 = make_lid_stretch_bone(obj, "MCH-lid", definitions[3], definitions[4], 1.0)
+ lid22 = make_lid_stretch_bone(obj, "MCH-lid", definitions[4], definitions[5], 1.0)
+ lid33 = make_lid_stretch_bone(obj, "MCH-lid", definitions[4], definitions[3], 1.0)
+ lid3 = make_lid_stretch_bone(obj, "MCH-lid", definitions[5], definitions[4], 1.0)
+ lid4 = make_lid_stretch_bone(obj, "MCH-lid", definitions[6], definitions[5], 1.0)
+
+ dlid22 = copy_bone_simple(obj.data, lid22, "MCH-lid", parent=True).name
+ dlid33 = copy_bone_simple(obj.data, lid33, "MCH-lid", parent=True).name
+ eb[dlid22].bbone_segments = 8
+ eb[dlid33].bbone_segments = 8
+
+ eb[lid1].parent = eb[definitions[2]]
+ eb[lid2].parent = eb[definitions[3]]
+ eb[lid22].parent = eb[definitions[4]]
+ eb[lid33].parent = eb[definitions[4]]
+ eb[lid3].parent = eb[definitions[5]]
+ eb[lid4].parent = eb[definitions[6]]
+
+ # Lower lid MCH
+ lid5 = make_lid_stretch_bone(obj, "MCH-lid", definitions[6], definitions[7], 1.0)
+ lid6 = make_lid_stretch_bone(obj, "MCH-lid", definitions[7], definitions[8], 1.0)
+ lid66 = make_lid_stretch_bone(obj, "MCH-lid", definitions[8], definitions[9], 1.0)
+ lid77 = make_lid_stretch_bone(obj, "MCH-lid", definitions[8], definitions[7], 1.0)
+ lid7 = make_lid_stretch_bone(obj, "MCH-lid", definitions[9], definitions[8], 1.0)
+ lid8 = make_lid_stretch_bone(obj, "MCH-lid", definitions[2], definitions[9], 1.0)
+
+ dlid66 = copy_bone_simple(obj.data, lid66, "MCH-lid", parent=True).name
+ dlid77 = copy_bone_simple(obj.data, lid77, "MCH-lid", parent=True).name
+ eb[dlid66].bbone_segments = 8
+ eb[dlid77].bbone_segments = 8
+
+ eb[lid5].parent = eb[definitions[6]]
+ eb[lid6].parent = eb[definitions[7]]
+ eb[lid66].parent = eb[definitions[8]]
+ eb[lid77].parent = eb[definitions[8]]
+ eb[lid7].parent = eb[definitions[9]]
+ eb[lid8].parent = eb[definitions[2]]
+
+ # Upper lid DEF
+ dlid1 = copy_bone_simple(obj.data, lid1, "DEF-" + base_names[definitions[2]], parent=True).name
+ dlid2 = copy_bone_simple(obj.data, lid2, "DEF-" + base_names[definitions[3]], parent=True).name
+ dlid3 = copy_bone_simple(obj.data, lid3, "DEF-" + base_names[definitions[4]], parent=True).name
+ dlid4 = copy_bone_simple(obj.data, lid4, "DEF-" + base_names[definitions[5]], parent=True).name
+
+ eb[dlid2].parent = eb[dlid1]
+ eb[dlid22].parent = eb[dlid2]
+
+ eb[dlid3].parent = eb[dlid4]
+ eb[dlid33].parent = eb[dlid3]
+
+ eb[dlid2].connected = True
+ eb[dlid22].connected = True
+ eb[dlid3].connected = True
+ eb[dlid33].connected = True
+
+ eb[dlid1].bbone_segments = 8
+ eb[dlid2].bbone_segments = 8
+ eb[dlid3].bbone_segments = 8
+ eb[dlid4].bbone_segments = 8
+
+ # Lower lid DEF
+ dlid5 = copy_bone_simple(obj.data, lid5, "DEF-" + base_names[definitions[6]], parent=True).name
+ dlid6 = copy_bone_simple(obj.data, lid6, "DEF-" + base_names[definitions[7]], parent=True).name
+ dlid7 = copy_bone_simple(obj.data, lid7, "DEF-" + base_names[definitions[8]], parent=True).name
+ dlid8 = copy_bone_simple(obj.data, lid8, "DEF-" + base_names[definitions[9]], parent=True).name
+
+ eb[dlid6].parent = eb[dlid5]
+ eb[dlid66].parent = eb[dlid6]
+
+ eb[dlid7].parent = eb[dlid8]
+ eb[dlid77].parent = eb[dlid7]
+
+ eb[dlid6].connected = True
+ eb[dlid66].connected = True
+ eb[dlid7].connected = True
+ eb[dlid77].connected = True
+
+ eb[dlid5].bbone_segments = 8
+ eb[dlid6].bbone_segments = 8
+ eb[dlid7].bbone_segments = 8
+ eb[dlid8].bbone_segments = 8
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Constraints
+ con = pb[dlid1].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid1
+
+ con = pb[dlid22].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid22
+
+ con = pb[dlid33].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid33
+
+ con = pb[dlid2].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid2
+
+ con = pb[dlid3].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid3
+
+ con = pb[dlid4].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid4
+
+ con = pb[dlid5].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid5
+
+ con = pb[dlid6].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid6
+
+ con = pb[dlid66].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid66
+
+ con = pb[dlid77].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid77
+
+ con = pb[dlid7].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid7
+
+ con = pb[dlid8].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = lid8
+
+ return (None,)
+
+
+
+
+def control(obj, definitions, base_names, options):
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ eb = obj.data.edit_bones
+ bb = obj.data.bones
+ pb = obj.pose.bones
+
+ head_e = eb[definitions[0]]
+ eye_e = eb[definitions[1]]
+
+
+ # Make eye "flower"
+ flo1 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[2]]+".flower", parent=True).name
+ flo2 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[3]]+".flower", parent=True).name
+ flo3 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[4]]+".flower", parent=True).name
+ flo4 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[5]]+".flower", parent=True).name
+ flo5 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[6]]+".flower", parent=True).name
+ flo6 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[7]]+".flower", parent=True).name
+ flo7 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[8]]+".flower", parent=True).name
+ flo8 = copy_bone_simple(obj.data, definitions[1], "MCH-"+base_names[definitions[9]]+".flower", parent=True).name
+
+ eb[flo1].tail = eb[definitions[2]].head
+ eb[flo2].tail = eb[definitions[3]].head
+ eb[flo3].tail = eb[definitions[4]].head
+ eb[flo4].tail = eb[definitions[5]].head
+ eb[flo5].tail = eb[definitions[6]].head
+ eb[flo6].tail = eb[definitions[7]].head
+ eb[flo7].tail = eb[definitions[8]].head
+ eb[flo8].tail = eb[definitions[9]].head
+
+
+ # Make eye lids on tips of flowers
+ flid1 = copy_bone_simple(obj.data, definitions[2], "MCH-"+base_names[definitions[2]]).name
+ flid2 = copy_bone_simple(obj.data, definitions[3], "MCH-"+base_names[definitions[3]]).name
+ flid3 = copy_bone_simple(obj.data, definitions[4], "MCH-"+base_names[definitions[4]]).name
+ flid4 = copy_bone_simple(obj.data, definitions[5], "MCH-"+base_names[definitions[5]]).name
+ flid5 = copy_bone_simple(obj.data, definitions[6], "MCH-"+base_names[definitions[6]]).name
+ flid6 = copy_bone_simple(obj.data, definitions[7], "MCH-"+base_names[definitions[7]]).name
+ flid7 = copy_bone_simple(obj.data, definitions[8], "MCH-"+base_names[definitions[8]]).name
+ flid8 = copy_bone_simple(obj.data, definitions[9], "MCH-"+base_names[definitions[9]]).name
+
+ eb[flid1].parent = eb[flo1]
+ eb[flid2].parent = eb[flo2]
+ eb[flid3].parent = eb[flo3]
+ eb[flid4].parent = eb[flo4]
+ eb[flid5].parent = eb[flo5]
+ eb[flid6].parent = eb[flo6]
+ eb[flid7].parent = eb[flo7]
+ eb[flid8].parent = eb[flo8]
+
+
+ # Make eye lid controls
+ lid1 = copy_bone_simple(obj.data, definitions[2], base_names[definitions[2]]).name
+ lid2 = copy_bone_simple(obj.data, definitions[3], base_names[definitions[3]]).name
+ lid3 = copy_bone_simple(obj.data, definitions[4], base_names[definitions[4]]).name
+ lid4 = copy_bone_simple(obj.data, definitions[5], base_names[definitions[5]]).name
+ lid5 = copy_bone_simple(obj.data, definitions[6], base_names[definitions[6]]).name
+ lid6 = copy_bone_simple(obj.data, definitions[7], base_names[definitions[7]]).name
+ lid7 = copy_bone_simple(obj.data, definitions[8], base_names[definitions[8]]).name
+ lid8 = copy_bone_simple(obj.data, definitions[9], base_names[definitions[9]]).name
+
+ size = eb[lid1].length
+ eb[lid1].tail = eb[lid1].head + Vector(0,size,0)
+ eb[lid2].tail = eb[lid2].head + Vector(0,size,0)
+ eb[lid3].tail = eb[lid3].head + Vector(0,size,0)
+ eb[lid4].tail = eb[lid4].head + Vector(0,size,0)
+ eb[lid5].tail = eb[lid5].head + Vector(0,size,0)
+ eb[lid6].tail = eb[lid6].head + Vector(0,size,0)
+ eb[lid7].tail = eb[lid7].head + Vector(0,size,0)
+ eb[lid8].tail = eb[lid8].head + Vector(0,size,0)
+
+ eb[lid1].roll = 0
+ eb[lid2].roll = 0
+ eb[lid3].roll = 0
+ eb[lid4].roll = 0
+ eb[lid5].roll = 0
+ eb[lid6].roll = 0
+ eb[lid7].roll = 0
+ eb[lid8].roll = 0
+
+ eb[lid1].parent = head_e
+ eb[lid2].parent = head_e
+ eb[lid3].parent = head_e
+ eb[lid4].parent = head_e
+ eb[lid5].parent = head_e
+ eb[lid6].parent = head_e
+ eb[lid7].parent = head_e
+ eb[lid8].parent = head_e
+
+ lower_lid_ctrl = copy_bone_simple(obj.data, definitions[10], base_names[definitions[10]]).name
+ upper_lid_ctrl = copy_bone_simple(obj.data, definitions[11], base_names[definitions[11]]).name
+ eb[lower_lid_ctrl].parent = head_e
+ eb[upper_lid_ctrl].parent = head_e
+ distance = (eb[lower_lid_ctrl].head - eb[upper_lid_ctrl].head).length
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # Axis locks
+ pb[lower_lid_ctrl].lock_location = True, False, True
+ pb[upper_lid_ctrl].lock_location = True, False, True
+
+ # Add eye close action if it doesn't already exist
+ action_name = "eye_close"
+ if action_name in bpy.data.actions:
+ close_action = bpy.data.actions[action_name]
+ else:
+ close_action = add_action(name=action_name)
+
+ # Add close property (useful when making the animation in the action)
+ prop_name = "close_action"
+ prop = rna_idprop_ui_prop_get(pb[upper_lid_ctrl], prop_name, create=True)
+ pb[upper_lid_ctrl][prop_name] = 1.0
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
+ prop["min"] = 0.0
+ prop["max"] = 1.0
+
+ close_driver_path = pb[upper_lid_ctrl].path_to_id() + '["close_action"]'
+
+ # Constraints
+
+ # Flowers track lid controls
+ con = pb[flo1].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid1
+
+ con = pb[flo2].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid2
+
+ con = pb[flo3].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid3
+
+ con = pb[flo4].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid4
+
+ con = pb[flo5].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid5
+
+ con = pb[flo6].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid6
+
+ con = pb[flo7].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid7
+
+ con = pb[flo8].constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = lid8
+
+
+ # ORG bones to flower lids
+ con = pb[definitions[2]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid1
+
+ con = pb[definitions[3]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid2
+
+ con = pb[definitions[4]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid3
+
+ con = pb[definitions[5]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid4
+
+ con = pb[definitions[6]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid5
+
+ con = pb[definitions[7]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid6
+
+ con = pb[definitions[8]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid7
+
+ con = pb[definitions[9]].constraints.new('COPY_TRANSFORMS')
+ con.target = obj
+ con.subtarget = flid8
+
+
+ # Action constraints, upper lid
+ con = pb[lid1].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = upper_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance*2
+ con.maximum = distance
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+
+ con = pb[lid2].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = upper_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance*2
+ con.maximum = distance
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid3].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = upper_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance*2
+ con.maximum = distance
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid4].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = upper_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance*2
+ con.maximum = distance
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid5].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = upper_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance*2
+ con.maximum = distance
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ # Action constraints, lower lid
+ con = pb[lid5].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = lower_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance
+ con.maximum = distance*2
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid6].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = lower_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance
+ con.maximum = distance*2
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid7].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = lower_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance
+ con.maximum = distance*2
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid8].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = lower_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance
+ con.maximum = distance*2
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+ con = pb[lid1].constraints.new('ACTION')
+ con.target = obj
+ con.subtarget = lower_lid_ctrl
+ con.action = close_action
+ con.transform_channel = 'LOCATION_Y'
+ con.start_frame = -30
+ con.end_frame = 30
+ con.minimum = -distance
+ con.maximum = distance*2
+ con.target_space = 'LOCAL'
+ fcurve = con.driver_add("influence", 0)
+ driver = fcurve.driver
+ driver.type = 'AVERAGE'
+ var = driver.variables.new()
+ var.targets[0].id_type = 'OBJECT'
+ var.targets[0].id = obj
+ var.targets[0].data_path = close_driver_path
+
+
+
+
+ # Set layers
+ layer = list(bb[definitions[2]].layer)
+ bb[lid1].layer = layer
+ bb[lid2].layer = layer
+ bb[lid3].layer = layer
+ bb[lid4].layer = layer
+ bb[lid5].layer = layer
+ bb[lid6].layer = layer
+ bb[lid7].layer = layer
+ bb[lid8].layer = layer
+
+
+ return (None,)
+
+
+
+
+def main(obj, bone_definition, base_names, options):
+ # Create control rig
+ control(obj, bone_definition, base_names, options)
+ # Create deform rig
+ deform(obj, bone_definition, base_names, options)
+
+ return (None,)
+
+
+
+
+def make_lid_stretch_bone(obj, name, bone1, bone2, roll_alpha):
+ eb = obj.data.edit_bones
+ pb = obj.pose.bones
+
+ # Create the bone, pointing from bone1 to bone2
+ bone_e = copy_bone_simple(obj.data, bone1, name, parent=True)
+ bone_e.connected = False
+ bone_e.tail = eb[bone2].head
+ bone = bone_e.name
+
+ # Align the bone roll with the average direction of bone1 and bone2
+ vec = bone_e.y_axis.cross(((1.0-roll_alpha)*eb[bone1].y_axis) + (roll_alpha*eb[bone2].y_axis)).normalize()
+
+ ang = acos(vec * bone_e.x_axis)
+
+ bone_e.roll += ang
+ c1 = vec * bone_e.x_axis
+ bone_e.roll -= (ang*2)
+ c2 = vec * bone_e.x_axis
+
+ if c1 > c2:
+ bone_e.roll += (ang*2)
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ bone_p = pb[bone]
+
+ # Constrains
+ con = bone_p.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = bone1
+
+ con = bone_p.constraints.new('DAMPED_TRACK')
+ con.target = obj
+ con.subtarget = bone2
+
+ con = bone_p.constraints.new('STRETCH_TO')
+ con.target = obj
+ con.subtarget = bone2
+ con.volume = 'NO_VOLUME'
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ return bone