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authorCampbell Barton <ideasman42@gmail.com>2010-08-18 08:10:23 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-18 08:10:23 +0400
commit54e6ea70c03330a1e083ded36053ab4140880af3 (patch)
tree352d08eab8cd89ad2557efcf34b46047012bdb05 /release
parent64347d81c4845b5812b892db6209554cd5644c4c (diff)
rna renaming for Render* structs
Diffstat (limited to 'release')
-rw-r--r--release/scripts/modules/bpyml.py24
-rw-r--r--release/scripts/op/presets.py48
-rw-r--r--release/scripts/op/screen_play_rendered_anim.py2
-rw-r--r--release/scripts/ui/properties_data_lamp.py6
-rw-r--r--release/scripts/ui/properties_render.py160
-rw-r--r--release/scripts/ui/properties_scene.py2
-rw-r--r--release/scripts/ui/space_info.py2
-rw-r--r--release/scripts/ui/space_node.py2
8 files changed, 123 insertions, 123 deletions
diff --git a/release/scripts/modules/bpyml.py b/release/scripts/modules/bpyml.py
index f30a4b8d9ac..a2ba9ec8006 100644
--- a/release/scripts/modules/bpyml.py
+++ b/release/scripts/modules/bpyml.py
@@ -163,18 +163,18 @@ if __name__ == "__main__":
ui() [
split() [
column() [
- prop(data='context.scene.render', property='stamp_time', text='Time'),
- prop(data='context.scene.render', property='stamp_date', text='Date'),
- prop(data='context.scene.render', property='stamp_render_time', text='RenderTime'),
- prop(data='context.scene.render', property='stamp_frame', text='Frame'),
- prop(data='context.scene.render', property='stamp_scene', text='Scene'),
- prop(data='context.scene.render', property='stamp_camera', text='Camera'),
- prop(data='context.scene.render', property='stamp_filename', text='Filename'),
- prop(data='context.scene.render', property='stamp_marker', text='Marker'),
- prop(data='context.scene.render', property='stamp_sequencer_strip', text='Seq. Strip')
+ prop(data='context.scene.render', property='use_stamp_time', text='Time'),
+ prop(data='context.scene.render', property='use_stamp_date', text='Date'),
+ prop(data='context.scene.render', property='use_stamp_render_time', text='RenderTime'),
+ prop(data='context.scene.render', property='use_stamp_frame', text='Frame'),
+ prop(data='context.scene.render', property='use_stamp_scene', text='Scene'),
+ prop(data='context.scene.render', property='use_stamp_camera', text='Camera'),
+ prop(data='context.scene.render', property='use_stamp_filename', text='Filename'),
+ prop(data='context.scene.render', property='use_stamp_marker', text='Marker'),
+ prop(data='context.scene.render', property='use_stamp_sequencer_strip', text='Seq. Strip')
],
column() [
- active(expr='context.scene.render.render_stamp'),
+ active(expr='context.scene.render.use_stamp'),
prop(data='context.scene.render', property='stamp_foreground', slider=True),
prop(data='context.scene.render', property='stamp_background', slider=True),
separator(),
@@ -182,9 +182,9 @@ if __name__ == "__main__":
]
],
split(percentage=0.2) [
- prop(data='context.scene.render', property='stamp_note', text='Note'),
+ prop(data='context.scene.render', property='use_stamp_note', text='Note'),
row() [
- active(expr='context.scene.render.stamp_note'),
+ active(expr='context.scene.render.use_stamp_note'),
prop(data='context.scene.render', property='stamp_note_text', text='')
]
]
diff --git a/release/scripts/op/presets.py b/release/scripts/op/presets.py
index 529e51f6cce..be68a7f1609 100644
--- a/release/scripts/op/presets.py
+++ b/release/scripts/op/presets.py
@@ -98,16 +98,16 @@ class AddPresetRender(AddPresetBase, bpy.types.Operator):
name = AddPresetBase.name
preset_values = [
- "bpy.context.scene.render.resolution_x",
- "bpy.context.scene.render.resolution_y",
- "bpy.context.scene.render.pixel_aspect_x",
- "bpy.context.scene.render.pixel_aspect_y",
+ "bpy.context.scene.render.field_order",
"bpy.context.scene.render.fps",
"bpy.context.scene.render.fps_base",
+ "bpy.context.scene.render.pixel_aspect_x",
+ "bpy.context.scene.render.pixel_aspect_y",
"bpy.context.scene.render.resolution_percentage",
- "bpy.context.scene.render.fields",
- "bpy.context.scene.render.field_order",
- "bpy.context.scene.render.fields_still",
+ "bpy.context.scene.render.resolution_x",
+ "bpy.context.scene.render.resolution_y",
+ "bpy.context.scene.render.use_fields",
+ "bpy.context.scene.render.use_fields_still",
]
preset_subdir = "render"
@@ -145,12 +145,12 @@ class AddPresetCloth(AddPresetBase, bpy.types.Operator):
name = AddPresetBase.name
preset_values = [
- "bpy.context.cloth.settings.quality",
- "bpy.context.cloth.settings.mass",
- "bpy.context.cloth.settings.structural_stiffness",
+ "bpy.context.cloth.settings.air_damping",
"bpy.context.cloth.settings.bending_stiffness",
+ "bpy.context.cloth.settings.mass",
+ "bpy.context.cloth.settings.quality",
"bpy.context.cloth.settings.spring_damping",
- "bpy.context.cloth.settings.air_damping",
+ "bpy.context.cloth.settings.structural_stiffness",
]
preset_subdir = "cloth"
@@ -163,19 +163,19 @@ class AddPresetSunSky(AddPresetBase, bpy.types.Operator):
name = AddPresetBase.name
preset_values = [
+ "bpy.context.object.data.sky.atmosphere_extinction",
+ "bpy.context.object.data.sky.atmosphere_inscattering",
"bpy.context.object.data.sky.atmosphere_turbidity",
- "bpy.context.object.data.sky.sky_blend_type",
- "bpy.context.object.data.sky.sky_blend",
+ "bpy.context.object.data.sky.backscattered_light",
"bpy.context.object.data.sky.horizon_brightness",
"bpy.context.object.data.sky.spread",
- "bpy.context.object.data.sky.sky_color_space",
- "bpy.context.object.data.sky.sky_exposure",
"bpy.context.object.data.sky.sun_brightness",
- "bpy.context.object.data.sky.sun_size",
- "bpy.context.object.data.sky.backscattered_light",
"bpy.context.object.data.sky.sun_intensity",
- "bpy.context.object.data.sky.atmosphere_inscattering",
- "bpy.context.object.data.sky.atmosphere_extinction",
+ "bpy.context.object.data.sky.sun_size",
+ "bpy.context.object.data.sky.use_sky_blend",
+ "bpy.context.object.data.sky.use_sky_blend_type",
+ "bpy.context.object.data.sky.use_sky_color_space",
+ "bpy.context.object.data.sky.use_sky_exposure",
]
preset_subdir = "sunsky"
@@ -191,14 +191,14 @@ class AddPresetInteraction(AddPresetBase, bpy.types.Operator):
preset_values = [
"bpy.context.user_preferences.edit.use_drag_immediately",
"bpy.context.user_preferences.edit.use_insertkey_xyz_to_rgb",
- "bpy.context.user_preferences.inputs.select_mouse",
- "bpy.context.user_preferences.inputs.view_zoom_method",
- "bpy.context.user_preferences.inputs.view_zoom_axis",
- "bpy.context.user_preferences.inputs.view_rotate_method",
"bpy.context.user_preferences.inputs.invert_mouse_wheel_zoom",
+ "bpy.context.user_preferences.inputs.select_mouse",
"bpy.context.user_preferences.inputs.use_emulate_numpad",
- "bpy.context.user_preferences.inputs.use_mouse_emulate_3_button",
"bpy.context.user_preferences.inputs.use_mouse_continuous",
+ "bpy.context.user_preferences.inputs.use_mouse_emulate_3_button",
+ "bpy.context.user_preferences.inputs.view_rotate_method",
+ "bpy.context.user_preferences.inputs.view_zoom_axis",
+ "bpy.context.user_preferences.inputs.view_zoom_method",
]
preset_subdir = "interaction"
diff --git a/release/scripts/op/screen_play_rendered_anim.py b/release/scripts/op/screen_play_rendered_anim.py
index 8775a144b2d..80260755714 100644
--- a/release/scripts/op/screen_play_rendered_anim.py
+++ b/release/scripts/op/screen_play_rendered_anim.py
@@ -79,7 +79,7 @@ class PlayRenderedAnim(bpy.types.Operator):
preset = prefs.filepaths.animation_player_preset
player_path = prefs.filepaths.animation_player
- file_path = bpy.path.abspath(rd.output_path)
+ file_path = bpy.path.abspath(rd.filepath)
is_movie = rd.is_movie_format
# try and guess a command line if it doesn't exist
diff --git a/release/scripts/ui/properties_data_lamp.py b/release/scripts/ui/properties_data_lamp.py
index 91ccce3b011..5eca7c09198 100644
--- a/release/scripts/ui/properties_data_lamp.py
+++ b/release/scripts/ui/properties_data_lamp.py
@@ -125,7 +125,7 @@ class DATA_PT_sunsky(DataButtonsPanel, bpy.types.Panel):
def draw(self, context):
layout = self.layout
- lamp = context.lamp.sky
+ lamp = context.lamp.use_sky
row = layout.row(align=True)
row.prop(lamp, "use_sky")
@@ -357,9 +357,9 @@ class DATA_PT_spot(DataButtonsPanel, bpy.types.Panel):
col = split.column()
- col.prop(lamp, "halo")
+ col.prop(lamp, "use_halo")
sub = col.column(align=True)
- sub.active = lamp.halo
+ sub.active = lamp.use_halo
sub.prop(lamp, "halo_intensity", text="Intensity")
if lamp.shadow_method == 'BUFFER_SHADOW':
sub.prop(lamp, "halo_step", text="Step")
diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py
index 6e8ebb10691..a0e284ab1f3 100644
--- a/release/scripts/ui/properties_render.py
+++ b/release/scripts/ui/properties_render.py
@@ -98,9 +98,9 @@ class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel):
col.prop(rl, "material_override", text="Material")
col = split.column()
- col.prop(rl, "visible_layers", text="Layer")
+ col.prop(rl, "layers", text="Layer")
col.label(text="Mask Layers:")
- col.prop(rl, "zmask_layers", text="")
+ col.prop(rl, "layers_zmask", text="")
layout.separator()
@@ -109,21 +109,21 @@ class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel):
split = layout.split()
col = split.column()
- col.prop(rl, "zmask")
+ col.prop(rl, "use_zmask")
row = col.row()
- row.prop(rl, "zmask_negate", text="Negate")
- row.active = rl.zmask
- col.prop(rl, "all_z")
+ row.prop(rl, "invert_zmask", text="Negate")
+ row.active = rl.use_zmask
+ col.prop(rl, "use_all_z")
col = split.column()
- col.prop(rl, "solid")
- col.prop(rl, "halo")
- col.prop(rl, "ztransp")
+ col.prop(rl, "use_solid")
+ col.prop(rl, "use_halo")
+ col.prop(rl, "use_ztransp")
col = split.column()
- col.prop(rl, "sky")
- col.prop(rl, "edge")
- col.prop(rl, "strand")
+ col.prop(rl, "use_sky")
+ col.prop(rl, "use_edge_enhance")
+ col.prop(rl, "use_strand")
layout.separator()
@@ -131,42 +131,42 @@ class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel):
col = split.column()
col.label(text="Passes:")
- col.prop(rl, "pass_combined")
- col.prop(rl, "pass_z")
- col.prop(rl, "pass_vector")
- col.prop(rl, "pass_normal")
- col.prop(rl, "pass_uv")
- col.prop(rl, "pass_mist")
- col.prop(rl, "pass_object_index")
- col.prop(rl, "pass_color")
+ col.prop(rl, "use_pass_combined")
+ col.prop(rl, "use_pass_z")
+ col.prop(rl, "use_pass_vector")
+ col.prop(rl, "use_pass_normal")
+ col.prop(rl, "use_pass_uv")
+ col.prop(rl, "use_pass_mist")
+ col.prop(rl, "use_pass_object_index")
+ col.prop(rl, "use_pass_color")
col = split.column()
col.label()
- col.prop(rl, "pass_diffuse")
+ col.prop(rl, "use_pass_diffuse")
row = col.row()
- row.prop(rl, "pass_specular")
- row.prop(rl, "pass_specular_exclude", text="")
+ row.prop(rl, "use_pass_specular")
+ row.prop(rl, "exclude_specular", text="")
row = col.row()
- row.prop(rl, "pass_shadow")
- row.prop(rl, "pass_shadow_exclude", text="")
+ row.prop(rl, "use_pass_shadow")
+ row.prop(rl, "exclude_shadow", text="")
row = col.row()
- row.prop(rl, "pass_emit")
- row.prop(rl, "pass_emit_exclude", text="")
+ row.prop(rl, "use_pass_emit")
+ row.prop(rl, "exclude_emit", text="")
row = col.row()
- row.prop(rl, "pass_ao")
- row.prop(rl, "pass_ao_exclude", text="")
+ row.prop(rl, "use_pass_ambient_occlusion")
+ row.prop(rl, "exclude_ambient_occlusion", text="")
row = col.row()
- row.prop(rl, "pass_environment")
- row.prop(rl, "pass_environment_exclude", text="")
+ row.prop(rl, "use_pass_environment")
+ row.prop(rl, "exclude_environment", text="")
row = col.row()
- row.prop(rl, "pass_indirect")
- row.prop(rl, "pass_indirect_exclude", text="")
+ row.prop(rl, "use_pass_indirect")
+ row.prop(rl, "exclude_indirect", text="")
row = col.row()
- row.prop(rl, "pass_reflection")
- row.prop(rl, "pass_reflection_exclude", text="")
+ row.prop(rl, "use_pass_reflection")
+ row.prop(rl, "exclude_reflection", text="")
row = col.row()
- row.prop(rl, "pass_refraction")
- row.prop(rl, "pass_refraction_exclude", text="")
+ row.prop(rl, "use_pass_refraction")
+ row.prop(rl, "exclude_refraction", text="")
class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel):
@@ -187,8 +187,8 @@ class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel):
col.prop(rd, "use_envmaps", text="Environment Map")
col = split.column()
- col.prop(rd, "use_raytracing", text="Ray Tracing")
- col.prop(rd, "color_management")
+ col.prop(rd, "use_raytrace", text="Ray Tracing")
+ col.prop(rd, "use_color_management")
col.prop(rd, "alpha_mode", text="Alpha")
@@ -218,16 +218,16 @@ class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel):
col = split.column()
col.label(text="Memory:")
sub = col.column()
- sub.enabled = not (rd.use_border or rd.full_sample)
- sub.prop(rd, "save_buffers")
+ sub.enabled = not (rd.use_border or rd.use_full_sample)
+ sub.prop(rd, "use_save_buffers")
sub = col.column()
sub.active = rd.use_compositing
- sub.prop(rd, "free_image_textures")
+ sub.prop(rd, "use_free_image_textures")
sub = col.column()
- sub.active = rd.use_raytracing
+ sub.active = rd.use_raytrace
sub.label(text="Acceleration structure:")
- sub.prop(rd, "raytrace_structure", text="")
- if rd.raytrace_structure == 'OCTREE':
+ sub.prop(rd, "raytrace_method", text="")
+ if rd.raytrace_method == 'OCTREE':
sub.prop(rd, "octree_resolution", text="Resolution")
else:
sub.prop(rd, "use_instances", text="Instances")
@@ -258,17 +258,17 @@ class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel):
split = layout.split()
col = split.column()
- col.prop(rd, "fields", text="Fields")
+ col.prop(rd, "use_fields", text="Fields")
sub = col.column()
- sub.active = rd.fields
+ sub.active = rd.use_fields
sub.row().prop(rd, "field_order", expand=True)
- sub.prop(rd, "fields_still", text="Still")
+ sub.prop(rd, "use_fields_still", text="Still")
col = split.column()
- col.prop(rd, "edge")
+ col.prop(rd, "use_edge_enhance")
sub = col.column()
- sub.active = rd.edge
+ sub.active = rd.use_edge_enhance
sub.prop(rd, "edge_threshold", text="Threshold", slider=True)
sub.prop(rd, "edge_color", text="")
@@ -283,7 +283,7 @@ class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel):
rd = context.scene.render
file_format = rd.file_format
- layout.prop(rd, "output_path", text="")
+ layout.prop(rd, "filepath", text="")
split = layout.split()
col = split.column()
@@ -339,17 +339,17 @@ class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel):
elif file_format in ('CINEON', 'DPX'):
split = layout.split()
col = split.column()
- col.prop(rd, "cineon_log", text="Convert to Log")
+ col.prop(rd, "use_cineon_log", text="Convert to Log")
col = split.column(align=True)
- col.active = rd.cineon_log
+ col.active = rd.use_cineon_log
col.prop(rd, "cineon_black", text="Black")
col.prop(rd, "cineon_white", text="White")
col.prop(rd, "cineon_gamma", text="Gamma")
elif file_format == 'TIFF':
split = layout.split()
- split.prop(rd, "tiff_bit")
+ split.prop(rd, "use_tiff_16bit")
elif file_format == 'QUICKTIME_CARBON':
split = layout.split()
@@ -462,13 +462,13 @@ class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel):
def draw_header(self, context):
rd = context.scene.render
- self.layout.prop(rd, "render_antialiasing", text="")
+ self.layout.prop(rd, "use_antialiasing", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
- layout.active = rd.render_antialiasing
+ layout.active = rd.use_antialiasing
split = layout.split()
@@ -476,10 +476,10 @@ class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel):
col.row().prop(rd, "antialiasing_samples", expand=True)
sub = col.row()
sub.enabled = not rd.use_border
- sub.prop(rd, "full_sample")
+ sub.prop(rd, "use_full_sample")
col = split.column()
- col.prop(rd, "pixel_filter", text="")
+ col.prop(rd, "pixel_filter_type", text="")
col.prop(rd, "filter_size", text="Size")
@@ -491,13 +491,13 @@ class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
def draw_header(self, context):
rd = context.scene.render
- self.layout.prop(rd, "motion_blur", text="")
+ self.layout.prop(rd, "use_motion_blur", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
- layout.active = rd.motion_blur
+ layout.active = rd.use_motion_blur
row = layout.row()
row.prop(rd, "motion_blur_samples")
@@ -534,7 +534,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel):
row.prop(rd, "use_border", text="Border")
sub = row.row()
sub.active = rd.use_border
- sub.prop(rd, "crop_to_border", text="Crop")
+ sub.prop(rd, "use_crop_to_border", text="Crop")
col = split.column()
sub = col.column(align=True)
@@ -556,39 +556,39 @@ class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel):
def draw_header(self, context):
rd = context.scene.render
- self.layout.prop(rd, "render_stamp", text="")
+ self.layout.prop(rd, "use_stamp", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
- layout.active = rd.render_stamp
+ layout.active = rd.use_stamp
split = layout.split()
col = split.column()
- col.prop(rd, "stamp_time", text="Time")
- col.prop(rd, "stamp_date", text="Date")
- col.prop(rd, "stamp_render_time", text="RenderTime")
- col.prop(rd, "stamp_frame", text="Frame")
- col.prop(rd, "stamp_scene", text="Scene")
- col.prop(rd, "stamp_camera", text="Camera")
- col.prop(rd, "stamp_filename", text="Filename")
- col.prop(rd, "stamp_marker", text="Marker")
- col.prop(rd, "stamp_sequencer_strip", text="Seq. Strip")
+ col.prop(rd, "use_stamp_time", text="Time")
+ col.prop(rd, "use_stamp_date", text="Date")
+ col.prop(rd, "use_stamp_render_time", text="RenderTime")
+ col.prop(rd, "use_stamp_frame", text="Frame")
+ col.prop(rd, "use_stamp_scene", text="Scene")
+ col.prop(rd, "use_stamp_camera", text="Camera")
+ col.prop(rd, "use_stamp_filename", text="Filename")
+ col.prop(rd, "use_stamp_marker", text="Marker")
+ col.prop(rd, "use_stamp_sequencer_strip", text="Seq. Strip")
col = split.column()
- col.active = rd.render_stamp
+ col.active = rd.use_stamp
col.prop(rd, "stamp_foreground", slider=True)
col.prop(rd, "stamp_background", slider=True)
col.separator()
col.prop(rd, "stamp_font_size", text="Font Size")
row = layout.split(percentage=0.2)
- row.prop(rd, "stamp_note", text="Note")
+ row.prop(rd, "use_stamp_note", text="Note")
sub = row.row()
- sub.active = rd.stamp_note
+ sub.active = rd.use_stamp_note
sub.prop(rd, "stamp_note_text", text="")
@@ -609,24 +609,24 @@ class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel):
if rd.bake_type == 'NORMALS':
layout.prop(rd, "bake_normal_space")
elif rd.bake_type in ('DISPLACEMENT', 'AO'):
- layout.prop(rd, "bake_normalized")
+ layout.prop(rd, "use_bake_normalize")
# col.prop(rd, "bake_aa_mode")
- # col.prop(rd, "bake_enable_aa")
+ # col.prop(rd, "use_bake_antialiasing")
layout.separator()
split = layout.split()
col = split.column()
- col.prop(rd, "bake_clear")
+ col.prop(rd, "use_bake_clear")
col.prop(rd, "bake_margin")
col.prop(rd, "bake_quad_split", text="Split")
col = split.column()
- col.prop(rd, "bake_active")
+ col.prop(rd, "use_bake_selected_to_active")
sub = col.column()
- sub.active = rd.bake_active
+ sub.active = rd.use_bake_selected_to_active
sub.prop(rd, "bake_distance")
sub.prop(rd, "bake_bias")
diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py
index d5b2fd6e3ec..8e7362da44c 100644
--- a/release/scripts/ui/properties_scene.py
+++ b/release/scripts/ui/properties_scene.py
@@ -193,7 +193,7 @@ class SCENE_PT_simplify(SceneButtonsPanel, bpy.types.Panel):
col.prop(rd, "simplify_subdivision", text="Subdivision")
col.prop(rd, "simplify_child_particles", text="Child Particles")
- col.prop(rd, "simplify_triangulate")
+ col.prop(rd, "use_simplify_triangulate")
col = split.column()
col.prop(rd, "simplify_shadow_samples", text="Shadow Samples")
diff --git a/release/scripts/ui/space_info.py b/release/scripts/ui/space_info.py
index 1206bfdef00..ba101940ff4 100644
--- a/release/scripts/ui/space_info.py
+++ b/release/scripts/ui/space_info.py
@@ -58,7 +58,7 @@ class INFO_HT_header(bpy.types.Header):
layout.separator()
- if rd.multiple_engines:
+ if rd.has_multiple_engines:
layout.prop(rd, "engine", text="")
layout.separator()
diff --git a/release/scripts/ui/space_node.py b/release/scripts/ui/space_node.py
index 715d684e288..cd1425ee122 100644
--- a/release/scripts/ui/space_node.py
+++ b/release/scripts/ui/space_node.py
@@ -66,7 +66,7 @@ class NODE_HT_header(bpy.types.Header):
scene = snode.id
layout.prop(scene, "use_nodes")
- layout.prop(scene.render, "free_unused_nodes", text="Free Unused")
+ layout.prop(scene.render, "use_free_unused_nodes", text="Free Unused")
layout.prop(snode, "show_backdrop")
layout.separator()