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authorPablo Dobarro <pablodp606@gmail.com>2020-08-18 21:38:33 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-08-20 17:58:26 +0300
commitb3bd121dd4c6910d7ca8bb08253ab66972cfe54f (patch)
tree326bc1342c4fb18d19a6b67341c354cdb60e1c1a /release
parent50919413fe7b3fd3e3cbf189e42a48936984b9ce (diff)
Sculpt: Add orientation modes to the Cloth Filter
This adds the orientation modes to the Cloth Filter. Similar to the mesh filter, they set the orientation of the axis when limiting the forces. When using the gravity mesh filter, the orientation also sets the gravity direction. In world orientation, cloth will always fall towards the ground plane. In view mode, cloth will always fall down relative to the view. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8618
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_toolsystem_toolbar.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index 1bc6d5cf71f..e336635a4ee 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -1289,6 +1289,7 @@ class _defs_sculpt:
layout.prop(props, "strength")
row = layout.row(align=True)
row.prop(props, "force_axis")
+ layout.prop(props, "orientation", expand=False)
layout.prop(props, "cloth_mass")
layout.prop(props, "cloth_damping")
layout.prop(props, "use_face_sets")