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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-04-10 21:01:35 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-04-10 21:01:35 +0400
commita52ba57b4debe939e72f12712c85a8bb45e3035e (patch)
treefc9711b35a409e1b16a8832b6607b22e3c434a32 /release
parent63e27638420c5b409c95c3d7ba3f8755429bf79d (diff)
Fix for recent commit that changed normal display buttons to use icons, the
vertex/face icons were swapped.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 50386fc8f74..c110d344dd0 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2373,8 +2373,8 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
col.separator()
col.label(text="Normals:")
row = col.row(align=True)
- row.prop(mesh, "show_normal_face", text="", icon='VERTEXSEL')
- row.prop(mesh, "show_normal_vertex", text="", icon='FACESEL')
+ row.prop(mesh, "show_normal_vertex", text="", icon='VERTEXSEL')
+ row.prop(mesh, "show_normal_face", text="", icon='FACESEL')
row.prop(context.scene.tool_settings, "normal_size", text="Size")
col.separator()