diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-01-11 05:30:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-11 05:30:01 +0300 |
commit | 35e68e97850b00e75a1488a59e7e9b85d240c37f (patch) | |
tree | e59a6637d6e5729dfd6f570a73c3aaa918901f9a /release | |
parent | d72639323b5a2ab5dfc26e864c43d512ffb3cd58 (diff) |
- bpy.data.lamps.new() now takes a type argument since lamp type also sets class type this avoids needing to use ugly lamp.type_recast() after changing type.
- default vertex color layer name was UTTex when added from python.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/op/io_scene_3ds/import_3ds.py | 9 | ||||
-rw-r--r-- | release/scripts/templates/background_job.py | 2 |
2 files changed, 4 insertions, 7 deletions
diff --git a/release/scripts/op/io_scene_3ds/import_3ds.py b/release/scripts/op/io_scene_3ds/import_3ds.py index 7ffdcd3c853..26093078335 100644 --- a/release/scripts/op/io_scene_3ds/import_3ds.py +++ b/release/scripts/op/io_scene_3ds/import_3ds.py @@ -529,13 +529,10 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH): new_chunk.bytes_read += STRUCT_SIZE_3FLOAT # no lamp in dict that would be confusing - ob = bpy.data.objects.new("Lamp", bpy.data.lamps.new("Lamp")) - SCN.objects.link(ob) + contextLamp[1] = bpy.data.lamps.new("Lamp", 'POINT') + contextLamp[0] = ob = bpy.data.objects.new("Lamp", contextLamp[1]) - contextLamp[1]= ob.data -# contextLamp[1]= bpy.data.lamps.new() - contextLamp[0]= ob -# contextLamp[0]= SCN_OBJECTS.new(contextLamp[1]) + SCN.objects.link(ob) importedObjects.append(contextLamp[0]) #print 'number of faces: ', num_faces diff --git a/release/scripts/templates/background_job.py b/release/scripts/templates/background_job.py index 5705e8ef53e..bf29de63830 100644 --- a/release/scripts/templates/background_job.py +++ b/release/scripts/templates/background_job.py @@ -34,7 +34,7 @@ def example_function(body_text, save_path, render_path): cam_ob.location = 0.0, 0.0, 10.0 # Lamp - lamp_data = bpy.data.lamps.new("MyLamp") + lamp_data = bpy.data.lamps.new("MyLamp", 'POINT') lamp_ob = bpy.data.objects.new(name="MyCam", object_data=lamp_data) scene.objects.link(lamp_ob) lamp_ob.location = 2.0, 2.0, 5.0 |