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authorCampbell Barton <ideasman42@gmail.com>2011-07-18 10:44:41 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-07-18 10:44:41 +0400
commitce00a32f05c6429b7bffd80365a94a71755a55f5 (patch)
tree0540951de2bde5e31d952abcd6b531a328b42444 /release
parent8dd72c476e51ee457fdd98625eff7a1afc88f49e (diff)
fix [#27996] Smart UV Unwrap Still Results in Overlaps
real fix this time :S, I thought using old code from 2.4x would fix but quaternion needed to be inverted.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py10
1 files changed, 2 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index 7ea89cfa479..9c3be84b807 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -747,14 +747,8 @@ def packIslands(islandList):
def VectoQuat(vec):
- a3 = vec.normalized()
- up = Vector((0.0, 0.0, 1.0))
- if abs(a3.dot(up)) == 1.0:
- up = Vector((0.0, 1.0, 0.0))
-
- a1 = a3.cross(up).normalized()
- a2 = a3.cross(a1)
- return Matrix((a1, a2, a3)).to_quaternion()
+ vec = vec.normalized()
+ return vec.to_track_quat('Z', 'X' if abs(vec.x) > 0.5 else 'Y').inverted()
class thickface(object):