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author | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 17:10:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 17:10:09 +0300 |
commit | 3ae670fc02f9e4eadf3c92f8c8c30df81e4aaaf2 (patch) | |
tree | 0cd56059e7a2d58e59aa93d82094566245b30b16 /release | |
parent | 4045e838dff87dc95f31d908c7ef4ab541bbe9f4 (diff) |
fix [#24786] Setting Rotation Units to Radians doesn't affect the UI [33146]
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/ui/properties_scene.py | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py index e40056cfd30..b6668e19993 100644 --- a/release/scripts/ui/properties_scene.py +++ b/release/scripts/ui/properties_scene.py @@ -53,6 +53,7 @@ class SCENE_PT_unit(SceneButtonsPanel, bpy.types.Panel): col = layout.column() col.row().prop(unit, "system", expand=True) + col.row().prop(unit, "system_rotation", expand=True) split = layout.split() split.active = (unit.system != 'NONE') @@ -63,8 +64,6 @@ class SCENE_PT_unit(SceneButtonsPanel, bpy.types.Panel): col = split.column() col.prop(unit, "use_separate") - layout.column().prop(unit, "rotation_units") - class SCENE_PT_keying_sets(SceneButtonsPanel, bpy.types.Panel): bl_label = "Keying Sets" |