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authorHans Goudey <h.goudey@me.com>2021-08-06 02:42:20 +0300
committerHans Goudey <h.goudey@me.com>2021-08-06 02:42:20 +0300
commit1f8485ae8222d4bcf6c71b8156bc61525cc5f391 (patch)
tree8f5aa6a05221f0a2c4ca7d8572cbe946f62db7bb /release
parentbc0d55e724a27fba61a93cc95f2cc48e205e1cd8 (diff)
Geometry Nodes: Select by Handle Type Node
Just like the "Select by Material" node, this node outputs a boolean attribute for control points that have a matching handle type. By default left and right handles are considered, but it's possible to only check one side with the toggle in the node. Differential Revision: https://developer.blender.org/D12135
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 03859b04c50..9c67ab1e57f 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -512,6 +512,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeCurveReverse"),
NodeItem("GeometryNodeCurveSplineType"),
NodeItem("GeometryNodeCurveSetHandles"),
+ NodeItem("GeometryNodeCurveSelectHandles"),
]),
GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
NodeItem("GeometryNodeCurvePrimitiveLine"),