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author | Hans Goudey <h.goudey@me.com> | 2021-08-06 02:42:20 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-08-06 02:42:20 +0300 |
commit | 1f8485ae8222d4bcf6c71b8156bc61525cc5f391 (patch) | |
tree | 8f5aa6a05221f0a2c4ca7d8572cbe946f62db7bb /release | |
parent | bc0d55e724a27fba61a93cc95f2cc48e205e1cd8 (diff) |
Geometry Nodes: Select by Handle Type Node
Just like the "Select by Material" node, this node outputs a
boolean attribute for control points that have a matching handle
type. By default left and right handles are considered, but it's
possible to only check one side with the toggle in the node.
Differential Revision: https://developer.blender.org/D12135
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 03859b04c50..9c67ab1e57f 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -512,6 +512,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeCurveReverse"), NodeItem("GeometryNodeCurveSplineType"), NodeItem("GeometryNodeCurveSetHandles"), + NodeItem("GeometryNodeCurveSelectHandles"), ]), GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[ NodeItem("GeometryNodeCurvePrimitiveLine"), |