diff options
author | Jarrett Johnson <jarrett.johnson> | 2021-10-15 23:12:04 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-10-15 23:12:04 +0300 |
commit | 88d295f95260f063d65e23460d36eb13bb884fa8 (patch) | |
tree | 789d5180208c1faa70bd685d398f91df48cfd682 /release | |
parent | 19bab2a5360708242a5f6ea11b6e2ff03568a679 (diff) |
Geometry Nodes: Updated Subdivision Surface Node
Replaces the old Subdivision Surface Node.
Changes:
- Removes implicit instance realization, instead the node runs once
per unique instance.
- "Use Creases" becomes a crease field input applied to edges.
The values are clamped between zero and one.
Addresses T91763
Differential Revision: https://developer.blender.org/D12830
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 2d03fbddd48..99be554184b 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -148,6 +148,7 @@ def mesh_node_items(context): yield NodeItem("GeometryNodeMeshToPoints") yield NodeItem("GeometryNodeSplitEdges") yield NodeItem("GeometryNodeSubdivideMesh") + yield NodeItem("GeometryNodeSubdivisionSurface") yield NodeItem("GeometryNodeTriangulate") yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) yield NodeItem("GeometryNodeInputShadeSmooth") |