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authorCampbell Barton <ideasman42@gmail.com>2019-02-26 18:05:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-26 18:05:18 +0300
commitb64856f308ad128f23b6ac5172c7f89f7c6cfdc3 (patch)
treef481565c29e83af1d5c8d7767f31f3dec39ff54b /release
parent34c7dbdd7d598949d54b73a40828c951e209b8a6 (diff)
Fix T61637: Edge extrude always uses normal orientation
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_operators/view3d.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_operators/view3d.py b/release/scripts/startup/bl_operators/view3d.py
index 9e27edaa3be..5ae112e57e4 100644
--- a/release/scripts/startup/bl_operators/view3d.py
+++ b/release/scripts/startup/bl_operators/view3d.py
@@ -101,8 +101,10 @@ class VIEW3D_OT_edit_mesh_extrude_move(Operator):
bpy.ops.mesh.extrude_region_move(
'INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
- "constraint_orientation": 'NORMAL',
- # not a popular choice, too restrictive for retopo.
+ # Don't set the constraint axis since users will expect MMB
+ # to use the user setting, see: T61637
+ # "constraint_orientation": 'NORMAL',
+ # Not a popular choice, too restrictive for retopo.
# "constraint_axis": (True, True, False)})
"constraint_axis": (False, False, False),
})