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authorAlexander Gavrilov <angavrilov@gmail.com>2020-11-22 14:17:21 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2021-06-05 16:29:46 +0300
commitd2dc452333a4cfd335a0075277c21349473ba678 (patch)
tree5b8e5c0c93f964232e07ceca1b7ff89c5bb5df2f /release
parent2cd1bc3aa7e66a295313c9ab82fbd7ba4b4905e1 (diff)
Limit Rotation: add an Euler Order option.
Since Limit Rotation is based on Euler decomposition, it should allow specifying the order to use for the same reasons as Copy Rotation does, namely, if the bone uses Quaternion rotation for its animation channels, there is no way to choose the order for the constraint. Ref D9626
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/properties_constraint.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_constraint.py b/release/scripts/startup/bl_ui/properties_constraint.py
index e835e577953..a88def34767 100644
--- a/release/scripts/startup/bl_ui/properties_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_constraint.py
@@ -245,6 +245,7 @@ class ConstraintButtonsPanel:
sub.prop(con, "max_z", text="Max")
row.label(icon='BLANK1')
+ layout.prop(con, "euler_order", text="Order")
layout.prop(con, "use_transform_limit")
self.space_template(layout, con, target=False, owner=True)