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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-10 04:56:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-10 04:56:38 +0400 |
commit | 8138d261cddcd683fccf5b8662be2a0a505f57f9 (patch) | |
tree | a707b1b511acc3cffd9e367dd46d58037917e268 /release | |
parent | cb6ab1df5ece0ea044e4c90a8147f93d5a126a17 (diff) |
fix [#30878] Lightmap Pack > New Image does not work
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_operators/uvcalc_lightmap.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_operators/uvcalc_lightmap.py b/release/scripts/startup/bl_operators/uvcalc_lightmap.py index c7e35943e35..08f471e9022 100644 --- a/release/scripts/startup/bl_operators/uvcalc_lightmap.py +++ b/release/scripts/startup/bl_operators/uvcalc_lightmap.py @@ -505,7 +505,7 @@ def lightmap_uvpack(meshes, for f in face_sel: # f.image = image - f.id_data.uv_loop_layers.active.data[f.index].image = image # XXX25 + f.id_data.uv_textures.active.data[f.index].image = image # XXX25 for me in meshes: me.update() |