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author | Campbell Barton <ideasman42@gmail.com> | 2013-08-23 15:46:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-08-23 15:46:08 +0400 |
commit | c752346cfa6b3bfeb99857492dc524dcfb3366f7 (patch) | |
tree | eb4da71eaacb97e74800603398ccf44e90f9f310 /release | |
parent | e203c4c390005c1aba10f61eafef01cf27df58dd (diff) |
new mesh bisect tool, available in the mesh menu.
cuts the mesh in half based on the cursor location and the viewport,
optionally supports filling the cut area (with uvs. vcols, etc),
and removing geometry on either side of the cut.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 781ebd32318..9f4d0f8dcc1 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1828,6 +1828,7 @@ class VIEW3D_MT_edit_mesh(Menu): layout.operator("mesh.symmetrize") layout.operator("mesh.symmetry_snap") + layout.operator("mesh.bisect") layout.operator_menu_enum("mesh.sort_elements", "type", text="Sort Elements...") layout.separator() |