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author | Thomas Dinges <blender@dingto.org> | 2013-11-20 22:09:24 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-11-20 22:13:41 +0400 |
commit | 30512d7c5586189d02e2b2e71d0d5257b0713a16 (patch) | |
tree | 02334b133a038c3127abcec82d5738e54ce59347 /release | |
parent | d232486b4093fbc306dadbc21bd3fde81284364d (diff) |
Blender Internal:
* Remove Stars feature. This was a quite minimalistic feature and there are
better alternatives with more control (particles for example).
Removal discussed during BCon13 developer meeting and already years before, time to do it..
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D17
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_world.py | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py index 0b8d8a45a08..0b6ce41eb5d 100644 --- a/release/scripts/startup/bl_ui/properties_world.py +++ b/release/scripts/startup/bl_ui/properties_world.py @@ -244,34 +244,6 @@ class WORLD_PT_mist(WorldButtonsPanel, Panel): layout.prop(world.mist_settings, "falloff") -class WORLD_PT_stars(WorldButtonsPanel, Panel): - bl_label = "Stars" - bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER'} - - def draw_header(self, context): - world = context.world - - self.layout.prop(world.star_settings, "use_stars", text="") - - def draw(self, context): - layout = self.layout - - world = context.world - - layout.active = world.star_settings.use_stars - - split = layout.split() - - col = split.column() - col.prop(world.star_settings, "size") - col.prop(world.star_settings, "color_random", text="Colors") - - col = split.column() - col.prop(world.star_settings, "distance_min", text="Min. Dist") - col.prop(world.star_settings, "average_separation", text="Separation") - - class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "world" |