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author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-12-09 14:54:00 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-12-09 14:56:46 +0400 |
commit | 964252cdda6feedab58d42fc3fe92a42cd47501d (patch) | |
tree | eb3bd9873ffc2aeb7c272dfd3616742fcbe20ddb /release | |
parent | 90e7be47101fedea8ca1b35e0118cdfdda1291a1 (diff) |
Fix T37741: Duplicating node editor did not copy node tree pointers.
The effect of this is not visible with standard compositor/shader nodes,
because the editor node tree is immediately set from context afterward
using the scene or active material. But with pynodes the context update
is not necessarily defined and the node tree pointer gets lost.
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions