diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-15 06:58:06 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-15 06:58:06 +0400 |
commit | e6e265b2b59e02cc7816a2ed43471eca8bca0a62 (patch) | |
tree | e312d2c2f6cb1aaf79148648e5725902ab23d34e /release | |
parent | e59ab6486f9e7285815671044b785c28365d5165 (diff) | |
parent | 3442c16c09b31a23f45b23be72e6eb5ba02c7bbf (diff) |
svn merge -r41779:41847 ^/trunk/blender
Diffstat (limited to 'release')
8 files changed, 169 insertions, 59 deletions
diff --git a/release/scripts/startup/bl_operators/clip.py b/release/scripts/startup/bl_operators/clip.py index 55592621112..203a1673c0b 100644 --- a/release/scripts/startup/bl_operators/clip.py +++ b/release/scripts/startup/bl_operators/clip.py @@ -63,16 +63,16 @@ class CLIP_OT_track_to_empty(Operator): constraint.clip = sc.clip constraint.track = track.name - constraint.reference = 'TRACK' + constraint.use_3d_position = False return {'FINISHED'} -class CLIP_OT_bundles_to_mesh(Operator): - """Create vertex cloud using coordinates of bundles""" +class CLIP_OT_tracks_to_mesh(Operator): + """Create vertex cloud using coordinates of tracks""" - bl_idname = "clip.bundles_to_mesh" - bl_label = "Bundles to Mesh" + bl_idname = "clip.tracks_to_mesh" + bl_label = "Tracks to Mesh" bl_options = {'UNDO', 'REGISTER'} @classmethod @@ -91,7 +91,7 @@ class CLIP_OT_bundles_to_mesh(Operator): new_verts = [] - mesh = bpy.data.meshes.new(name="Bundles") + mesh = bpy.data.meshes.new(name="Tracks") for track in clip.tracking.tracks: if track.has_bundle: new_verts.append(track.bundle) @@ -100,7 +100,7 @@ class CLIP_OT_bundles_to_mesh(Operator): mesh.vertices.add(len(new_verts)) mesh.vertices.foreach_set("co", unpack_list(new_verts)) - ob = bpy.data.objects.new(name="Bundles", object_data=mesh) + ob = bpy.data.objects.new(name="Tracks", object_data=mesh) bpy.context.scene.objects.link(ob) @@ -252,7 +252,7 @@ class CLIP_OT_constraint_to_fcurve(Operator): if not con: return - if con.type == 'FOLLOW_TRACK' and con.reference == 'BUNDLE': + if con.type == 'FOLLOW_TRACK' and con.use_3d_position: mat = ob.matrix_world.copy() ob.constraints.remove(con) ob.matrix_world = mat diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index 7e4a7574688..d4594e84744 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -418,6 +418,73 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): row.operator("object.multires_external_save", text="Save External...") row.label() + def OCEAN(self, layout, ob, md): + if not md.is_build_enabled: + layout.label("Built without OceanSim modifier") + return + + layout.prop(md, "geometry_mode") + + if md.geometry_mode == 'GENERATE': + row = layout.row() + row.prop(md, "repeat_x") + row.prop(md, "repeat_y") + + layout.separator() + + flow = layout.column_flow() + flow.prop(md, "time") + flow.prop(md, "resolution") + flow.prop(md, "spatial_size") + flow.prop(md, "depth") + + layout.label("Waves:") + + split = layout.split() + + col = split.column() + col.prop(md, "choppiness") + col.prop(md, "wave_scale", text="Scale") + col.prop(md, "wave_scale_min") + col.prop(md, "wind_velocity") + + col = split.column() + col.prop(md, "wave_alignment", text="Alignment") + sub = col.column() + sub.active = md.wave_alignment > 0 + sub.prop(md, "wave_direction", text="Direction") + sub.prop(md, "damping") + + layout.separator() + + layout.prop(md, "use_normals") + + row = layout.row() + row.prop(md, "use_foam") + sub = row.row() + sub.active = md.use_foam + sub.prop(md, "foam_coverage", text="Coverage") + + layout.separator() + + if md.is_cached: + layout.operator("object.ocean_bake", text="Free Bake").free = True + else: + layout.operator("object.ocean_bake") + + split = layout.split() + split.enabled = not md.is_cached + + col = split.column(align=True) + col.prop(md, "frame_start", text="Start") + col.prop(md, "frame_end", text="End") + + col = split.column(align=True) + col.label(text="Cache path:") + col.prop(md, "filepath", text="") + + #col.prop(md, "bake_foam_fade") + def PARTICLE_INSTANCE(self, layout, ob, md): layout.prop(md, "object") layout.prop(md, "particle_system_index", text="Particle System") diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py index 508818b62dc..1ff9a8a0449 100644 --- a/release/scripts/startup/bl_ui/properties_object_constraint.py +++ b/release/scripts/startup/bl_ui/properties_object_constraint.py @@ -754,15 +754,15 @@ class ConstraintButtonsPanel(): col.prop(con, "rotation_range", text="Pivot When") def FOLLOW_TRACK(self, context, layout, con): - layout.prop(con, "use_active_clip") + row = layout.row() + row.prop(con, "use_active_clip") + row.prop(con, "use_3d_position") if not con.use_active_clip: layout.prop(con, "clip") layout.prop(con, "track") - layout.row().prop(con, "reference", expand=True) - layout.operator("clip.constraint_to_fcurve") def CAMERA_SOLVER(self, context, layout, con): diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index a934e103c35..251606a6341 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -99,8 +99,8 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.prop(brush, "absolute_alpha") - col.prop(brush, "paint_erase") + col.prop(brush, "use_absolute_alpha") + col.prop(brush, "use_paint_erase") col.prop(brush, "paint_wetness", text="Wetness") col = split.column() @@ -168,7 +168,7 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel): row.prop(surface, "displace_factor") elif surface_type == 'WAVE': - layout.prop(surface, "wave_open_borders") + layout.prop(surface, "use_wave_open_border") split = layout.split() @@ -213,33 +213,33 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # paintmap output row = layout.row() - row.prop_search(surface, "output_name", ob.data, "vertex_colors", text="Paintmap layer: ") + row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap layer: ") if surface.output_exists(object=ob, index=0): ic = 'ZOOMOUT' else: ic = 'ZOOMIN' - row.operator("dpaint.output_toggle", icon=ic, text="").index = 0 + row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A' # wetmap output row = layout.row() - row.prop_search(surface, "output_name2", ob.data, "vertex_colors", text="Wetmap layer: ") + row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap layer: ") if surface.output_exists(object=ob, index=1): ic = 'ZOOMOUT' else: ic = 'ZOOMIN' - row.operator("dpaint.output_toggle", icon=ic, text="").index = 1 + row.operator("dpaint.output_toggle", icon=ic, text="").output = 'B' elif surface_type == 'WEIGHT': row = layout.row() - row.prop_search(surface, "output_name", ob, "vertex_groups", text="Vertex Group: ") + row.prop_search(surface, "output_name_a", ob, "vertex_groups", text="Vertex Group: ") if surface.output_exists(object=ob, index=0): ic = 'ZOOMOUT' else: ic = 'ZOOMIN' - row.operator("dpaint.output_toggle", icon=ic, text="").index = 0 + row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A' # image format outputs if surface.surface_format == 'IMAGE': @@ -250,23 +250,23 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): layout.prop(surface, "image_output_path", text="") row = layout.row() row.prop(surface, "image_fileformat", text="") - row.prop(surface, "premultiply", text="Premultiply alpha") + row.prop(surface, "use_premultiply", text="Premultiply alpha") if surface_type == 'PAINT': split = layout.split(percentage=0.4) - split.prop(surface, "do_output1", text="Paintmaps:") + split.prop(surface, "use_output_a", text="Paintmaps:") sub = split.row() - sub.active = surface.do_output1 - sub.prop(surface, "output_name", text="") + sub.active = surface.use_output_a + sub.prop(surface, "output_name_a", text="") split = layout.split(percentage=0.4) - split.prop(surface, "do_output2", text="Wetmaps:") + split.prop(surface, "do_output_b", text="Wetmaps:") sub = split.row() - sub.active = surface.do_output2 - sub.prop(surface, "output_name2", text="") + sub.active = surface.do_output_b + sub.prop(surface, "output_name_b", text="") else: col = layout.column() - col.prop(surface, "output_name", text="Filename: ") + col.prop(surface, "output_name_a", text="Filename: ") if surface_type == 'DISPLACE': col.prop(surface, "displace_type", text="Displace Type") col.prop(surface, "depth_clamp") @@ -367,7 +367,7 @@ class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel): md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and - md.canvas_settings.canvas_surfaces.active.uses_cache) + md.canvas_settings.canvas_surfaces.active.is_cache_user) def draw(self, context): layout = self.layout @@ -411,21 +411,21 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel): split = layout.row().split(percentage=0.4) sub = split.column() if brush.paint_source == 'DISTANCE': - sub.prop(brush, "proximity_project") + sub.prop(brush, "use_proximity_project") elif brush.paint_source == 'VOLUME_DISTANCE': - sub.prop(brush, "proximity_inverse") - sub.prop(brush, "negate_volume") + sub.prop(brush, "invert_proximity") + sub.prop(brush, "use_negative_volume") sub = split.column() if brush.paint_source == 'DISTANCE': column = sub.column() - column.active = brush.proximity_project + column.active = brush.use_proximity_project column.prop(brush, "ray_direction") sub.prop(brush, "proximity_falloff") if brush.proximity_falloff == 'RAMP': col = layout.row().column() col.separator() - col.prop(brush, "proximity_ramp_alpha", text="Only Use Alpha") + col.prop(brush, "use_proximity_ramp_alpha", text="Only Use Alpha") col.template_color_ramp(brush, "paint_ramp", expand=True) @@ -447,21 +447,21 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.prop(brush, "velocity_alpha") - col.prop(brush, "velocity_color") + col.prop(brush, "use_velocity_alpha") + col.prop(brush, "use_velocity_color") - split.prop(brush, "velocity_depth") + split.prop(brush, "use_velocity_depth") col = layout.column() - col.active = (brush.velocity_alpha or brush.velocity_color or brush.velocity_depth) - col.prop(brush, "max_velocity") + col.active = (brush.use_velocity_alpha or brush.use_velocity_color or brush.use_velocity_depth) + col.prop(brush, "velocity_max") col.template_color_ramp(brush, "velocity_ramp", expand=True) layout.separator() row = layout.row() - row.prop(brush, "do_smudge") + row.prop(brush, "use_smudge") sub = row.row() - sub.active = brush.do_smudge + sub.active = brush.use_smudge sub.prop(brush, "smudge_strength") diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py index 9ba0309aacd..6b4cfa8fb95 100644 --- a/release/scripts/startup/bl_ui/properties_texture.py +++ b/release/scripts/startup/bl_ui/properties_texture.py @@ -774,6 +774,22 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, Panel): col.prop(pd, "turbulence_strength") +class TEXTURE_PT_ocean(TextureTypePanel, Panel): + bl_label = "Ocean" + tex_type = 'OCEAN' + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + + def draw(self, context): + layout = self.layout + + tex = context.texture + ot = tex.ocean + + col = layout.column() + col.prop(ot, "ocean_object") + col.prop(ot, "output") + + class TEXTURE_PT_mapping(TextureSlotPanel, Panel): bl_label = "Mapping" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py index 55fc641f5ae..968c583f1fe 100644 --- a/release/scripts/startup/bl_ui/space_clip.py +++ b/release/scripts/startup/bl_ui/space_clip.py @@ -161,6 +161,10 @@ class CLIP_PT_tools_solving(Panel): col.prop(settings, "keyframe_a") col.prop(settings, "keyframe_b") + col = layout.column(align=True) + col.label(text="Refine:") + col.prop(settings, "refine_intrinsics", text="") + class CLIP_PT_tools_cleanup(Panel): bl_space_type = 'CLIP_EDITOR' @@ -201,7 +205,7 @@ class CLIP_PT_tools_geometry(Panel): def draw(self, context): layout = self.layout - layout.operator("clip.bundles_to_mesh") + layout.operator("clip.tracks_to_mesh") layout.operator("clip.track_to_empty") @@ -223,7 +227,6 @@ class CLIP_PT_tools_orientation(Panel): settings = sc.clip.tracking.settings col = layout.column(align=True) - col.label(text="Scene Orientation:") col.operator("clip.set_floor") col.operator("clip.set_origin") @@ -367,7 +370,7 @@ class CLIP_PT_tracking_camera(Panel): col.prop(clip.tracking.camera, "pixel_aspect") col = layout.column() - col.label(text="Principal Point") + col.label(text="Optical Center:") row = col.row() row.prop(clip.tracking.camera, "principal", text="") col.operator("clip.set_center_principal", text="Center") @@ -765,7 +768,7 @@ class CLIP_MT_reconstruction(Menu): layout.separator() layout.operator("clip.track_to_empty") - layout.operator("clip.bundles_to_mesh") + layout.operator("clip.tracks_to_mesh") class CLIP_MT_track_visibility(Menu): diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 51f55fe019c..665d790f832 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -765,10 +765,9 @@ class USERPREF_MT_ndof_settings(Menu): layout.label(text="Orbit options") if input_prefs.view_rotate_method == 'TRACKBALL': layout.prop(input_prefs, "ndof_roll_invert_axis") - layout.prop(input_prefs, "ndof_tilt_invert_axis") - layout.prop(input_prefs, "ndof_rotate_invert_axis") - else: - layout.prop(input_prefs, "ndof_orbit_invert_axes") + layout.prop(input_prefs, "ndof_tilt_invert_axis") + layout.prop(input_prefs, "ndof_rotate_invert_axis") + layout.prop(input_prefs, "ndof_zoom_invert") layout.separator() layout.label(text="Pan options") @@ -776,6 +775,9 @@ class USERPREF_MT_ndof_settings(Menu): layout.prop(input_prefs, "ndof_pany_invert_axis") layout.prop(input_prefs, "ndof_panz_invert_axis") + layout.label(text="Zoom options") + layout.prop(input_prefs, "ndof_zoom_updown") + layout.separator() layout.label(text="Fly options") layout.prop(input_prefs, "ndof_fly_helicopter", icon='NDOF_FLY') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 5bf3906fca4..6494f8443ec 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -366,6 +366,7 @@ class VIEW3D_MT_view_align(Menu): layout.operator("view3d.view_all", text="Center Cursor and View All").center = True layout.operator("view3d.camera_to_view", text="Align Active Camera to View") + layout.operator("view3d.camera_to_view_selected", text="Align Active Camera to Selected") layout.operator("view3d.view_selected") layout.operator("view3d.view_center_cursor") @@ -2169,16 +2170,6 @@ class VIEW3D_PT_view3d_display(Panel): layout.separator() - layout.prop(view, "show_reconstruction") - if view.show_reconstruction: - layout.label(text="Bundle type:") - layout.prop(view, "bundle_draw_type", text="") - layout.prop(view, "bundle_draw_size") - layout.prop(view, "show_bundle_name") - layout.prop(view, "show_camera_path") - - layout.separator() - region = view.region_quadview layout.operator("screen.region_quadview", text="Toggle Quad View") @@ -2194,6 +2185,37 @@ class VIEW3D_PT_view3d_display(Panel): row.prop(region, "use_box_clip") +class VIEW3D_PT_view3d_motion_tracking(Panel): + bl_space_type = 'VIEW_3D' + bl_region_type = 'UI' + bl_label = "Motion Tracking" + bl_options = {'DEFAULT_CLOSED'} + + @classmethod + def poll(cls, context): + view = context.space_data + return (view) + + def draw_header(self, context): + layout = self.layout + view = context.space_data + + layout.prop(view, "show_reconstruction", text="") + + def draw(self, context): + layout = self.layout + + view = context.space_data + + col = layout.column() + col.active = view.show_reconstruction + col.prop(view, "show_tracks_name", text="Show Names") + col.prop(view, "show_camera_path") + col.label(text="Tracks:") + col.prop(view, "tracks_draw_type", text="") + col.prop(view, "tracks_draw_size", text="Size") + + class VIEW3D_PT_view3d_meshdisplay(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' |