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authorTon Roosendaal <ton@blender.org>2013-02-27 18:25:39 +0400
committerTon Roosendaal <ton@blender.org>2013-02-27 18:25:39 +0400
commita8c48058f9f93a45c84ab292ba8c1b1b66c0a39c (patch)
tree862bb333a04549608557d2be91a0c8edceb37b20 /release
parent713c9afb3927d12086c7bbcd11b947893e6ccc92 (diff)
Bug fix #34436
Two example files that crashed texture nodes. - On delete texture nodes, it should free the exec cache (because this cache stores the node pointer. - On redo, nodes can exist can exist without typeinfo set. Exec (free) code was not checking for that. Don't ask me why this happens... tex nodes are weird.
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions