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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-10-20 14:40:41 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-10-20 15:04:46 +0400 |
commit | 52232141994327c55ec631b702ec3def327f1489 (patch) | |
tree | 65871b6b8cf29fdcddf4f78c64065bcb88beb2b9 /release | |
parent | d968a1ebb0a1c1a7a7b34cdeb31fc5096debc845 (diff) |
Optimization for mesh deform: use BLI_INLINE specifiers
This helps compiler to do detect stuff which might be inlined,
gives around 30% speedup on my laptop with test files from ZanQdo.
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions