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authorAntonioya <blendergit@gmail.com>2019-04-11 14:10:10 +0300
committerAntonioya <blendergit@gmail.com>2019-04-11 15:47:35 +0300
commit98b06c20a0d4a66e2d9f4496c788f3d0902ea7c6 (patch)
tree68883cff8c2fcd4264dc2bdce24d3d0124ec4a4e /release
parent6fed1525a1538fcdc207c42145396731f2bd3ed6 (diff)
Rename Label instead of Name in Node editor using F2 key
See D4631 for more details Reviewers: @brecht @billreynish
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_topbar.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 7b9b324066a..25c715e8ae7 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -1084,11 +1084,11 @@ class TOPBAR_PT_name(Panel):
row.prop(item, "name", text="")
found = True
elif space_type == 'NODE_EDITOR':
- layout.label(text="Node Name")
+ layout.label(text="Node Label")
item = context.active_node
if item:
row = row_with_icon(layout, 'NODE')
- row.prop(item, "name", text="")
+ row.prop(item, "label", text="")
found = True
else:
if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):