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author | Daniel Genrich <daniel.genrich@gmx.net> | 2012-04-29 01:46:43 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2012-04-29 01:46:43 +0400 |
commit | 8bf8a128c2f1df5c85ee0005d1821316d3e88261 (patch) | |
tree | abbc6dc6eedefc185dd27c96b39a027a9ce19d38 /release | |
parent | 4465d2f419a8515df41a8fc415774eedaef0e6f6 (diff) |
Smoke: Support for moving obstacles. (Merge from Smoke2 branch)
Sponsored by the Blender Development Fund.
http://www.blender.org/blenderorg/blender-foundation/development-fund/
Remarks:
The original code was not designed to support moving obstacles so I had to introduce some velocity constraints into the code to prevent smoke from exploding. If this causes problems with "fire" emulation, please let me know.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_smoke.py | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py index 9f760f2f024..d3ab616a793 100644 --- a/release/scripts/startup/bl_ui/properties_physics_smoke.py +++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py @@ -100,6 +100,15 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel): sub.prop(flow, "use_absolute") sub.prop(flow, "density") sub.prop(flow, "temperature") + + elif md.smoke_type == 'COLLISION': + coll = md.coll_settings + + split = layout.split() + + col = split.column() + col.prop(coll, "collision_type") + class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, Panel): |