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author | Philipp Oeser <info@graphics-engineer.com> | 2020-03-14 10:16:08 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-03-14 10:16:08 +0300 |
commit | bb89cc51eca305195e530f6bc91433aea21e235e (patch) | |
tree | ecb7054bd867b2fa4b7b252b26560d7422c6e099 /release | |
parent | f0b0524c5fa7d4b8cc857000d8fdfba5170a980f (diff) |
Fix T67446: UV Editor: support island select mode for box/circle/lasso
selections
Previously this was only supported in single click selections, doing an
island selection with box/circle/lasso would just select individual
vertices instead. Now selects islands properly.
This also unifys some logic between box/circle/lasso:
- use early selection test from lasso [makes things faster] in box/
circle
- circle wasnt checking visible face
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions