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authorCampbell Barton <ideasman42@gmail.com>2012-11-20 09:50:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-20 09:50:19 +0400
commitdbdc76c9d01d9f84cf315555ddabd5cba43932d3 (patch)
treee0713eccadef62e11fa6c60711d5532a66c21629 /release
parente8667421ed4a72ceec9c73b4599e4f7f9b06b346 (diff)
code cleanup: make bmesh operator names more consistant since python has access to these as input arguments and return values.
all output values currently have ".out" suffix, this may go in the future, but for now it makes it clear in C code what are inputs and outputs.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py10
1 files changed, 5 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index dad3f4a72ef..b1dfc397ce0 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1838,8 +1838,8 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
layout.separator()
- layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
- layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").direction = 'CCW'
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").use_ccw = True
layout.separator()
@@ -1888,13 +1888,13 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
- layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
layout.separator()
- layout.operator_menu_enum("mesh.uvs_rotate", "direction")
+ layout.operator("mesh.uvs_rotate")
layout.operator("mesh.uvs_reverse")
- layout.operator_menu_enum("mesh.colors_rotate", "direction")
+ layout.operator("mesh.colors_rotate")
layout.operator("mesh.colors_reverse")