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authorJeroen Bakker <j.bakker@atmind.nl>2019-09-04 17:22:47 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-09-06 09:35:14 +0300
commit1b287230a46d98f7cdfe6cbfd6c86e43c7e14968 (patch)
tree490cfa85d86d1cbd143534dfa515d49c02c0f15c /release
parentf8362836a5c8feff3715ca823025caba249208c2 (diff)
Viewport Shading: StudioLight Intensity
Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles Reviewed By: brecht, fclem Differential Revision: https://developer.blender.org/D5674
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 7d9f84d69a2..89de137df76 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -5131,6 +5131,7 @@ class VIEW3D_PT_shading_lighting(Panel):
split = layout.split(factor=0.9)
col = split.column()
col.prop(shading, "studiolight_rotate_z", text="Rotation")
+ col.prop(shading, "studiolight_intensity")
col.prop(shading, "studiolight_background_alpha")
col = split.column() # to align properly with above
@@ -5153,6 +5154,7 @@ class VIEW3D_PT_shading_lighting(Panel):
split = layout.split(factor=0.9)
col = split.column()
col.prop(shading, "studiolight_rotate_z", text="Rotation")
+ col.prop(shading, "studiolight_intensity")
col.prop(shading, "studiolight_background_alpha")
col = split.column() # to align properly with above