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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-09-04 17:22:47 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-09-06 09:35:14 +0300 |
commit | 1b287230a46d98f7cdfe6cbfd6c86e43c7e14968 (patch) | |
tree | 490cfa85d86d1cbd143534dfa515d49c02c0f15c /release | |
parent | f8362836a5c8feff3715ca823025caba249208c2 (diff) |
Viewport Shading: StudioLight Intensity
Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles
Reviewed By: brecht, fclem
Differential Revision: https://developer.blender.org/D5674
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 7d9f84d69a2..89de137df76 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -5131,6 +5131,7 @@ class VIEW3D_PT_shading_lighting(Panel): split = layout.split(factor=0.9) col = split.column() col.prop(shading, "studiolight_rotate_z", text="Rotation") + col.prop(shading, "studiolight_intensity") col.prop(shading, "studiolight_background_alpha") col = split.column() # to align properly with above @@ -5153,6 +5154,7 @@ class VIEW3D_PT_shading_lighting(Panel): split = layout.split(factor=0.9) col = split.column() col.prop(shading, "studiolight_rotate_z", text="Rotation") + col.prop(shading, "studiolight_intensity") col.prop(shading, "studiolight_background_alpha") col = split.column() # to align properly with above |