diff options
author | William Reynish <billrey@me.com> | 2019-03-19 23:41:12 +0300 |
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committer | William Reynish <billrey@me.com> | 2019-03-19 23:41:12 +0300 |
commit | 953c8b05486d260ed5b33473074d3cd3f40d970d (patch) | |
tree | 91e8541274f041ed8aa4fc79dd6537b2787b80f6 /release | |
parent | edf029d4b993e4b34e3db90d36dc185137d71219 (diff) |
UI: Use 'Render Image' for image rendering in the viewport
This is more consistent with the main Render menu, and more descriptive
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_sequencer.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index dd0a6e5dc24..d21dc62ab06 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -225,7 +225,7 @@ class SEQUENCER_MT_view(Menu): layout.separator() - layout.operator("render.opengl", text="Sequence Render", icon='RENDER_STILL').sequencer = True + layout.operator("render.opengl", text="Sequence Render Image", icon='RENDER_STILL').sequencer = True props = layout.operator("render.opengl", text="Sequence Render Animation", icon='RENDER_ANIMATION') props.animation = True props.sequencer = True diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 5e535b7c90c..8786d86838b 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -637,7 +637,7 @@ class VIEW3D_MT_view(Menu): layout.separator() - layout.operator("render.opengl", icon='RENDER_STILL') + layout.operator("render.opengl", text="Viewport Render Image", icon='RENDER_STILL') layout.operator("render.opengl", text="Viewport Render Animation", icon='RENDER_ANIMATION').animation = True layout.separator() |